equal
deleted
inserted
replaced
148 private val main_actor = actor { |
148 private val main_actor = actor { |
149 loop { |
149 loop { |
150 react { |
150 react { |
151 case phase: Session.Phase => handle_phase(phase) |
151 case phase: Session.Phase => handle_phase(phase) |
152 |
152 |
153 case Session.Global_Options => Swing_Thread.later { logic.load () } |
153 case _: Session.Global_Options => Swing_Thread.later { logic.load () } |
154 |
154 |
155 case changed: Session.Commands_Changed => handle_update(Some(changed.nodes)) |
155 case changed: Session.Commands_Changed => handle_update(Some(changed.nodes)) |
156 |
156 |
157 case bad => System.err.println("Session_Dockable: ignoring bad message " + bad) |
157 case bad => System.err.println("Session_Dockable: ignoring bad message " + bad) |
158 } |
158 } |