Fri, 26 Feb 2016 11:53:45 +0100 finite precision computation to determine sign for comparison
immler [Fri, 26 Feb 2016 11:53:45 +0100] rev 62421
finite precision computation to determine sign for comparison
Fri, 26 Feb 2016 11:53:45 +0100 positive precision for truncate; fixed precision for approximation of rationals; code for truncate
immler [Fri, 26 Feb 2016 11:53:45 +0100] rev 62420
positive precision for truncate; fixed precision for approximation of rationals; code for truncate
Fri, 26 Feb 2016 11:53:42 +0100 compute_real_of_float has not been used as code equation
immler [Fri, 26 Feb 2016 11:53:42 +0100] rev 62419
compute_real_of_float has not been used as code equation
Thu, 25 Feb 2016 20:35:05 +0100 tuned proof;
wenzelm [Thu, 25 Feb 2016 20:35:05 +0100] rev 62418
tuned proof;
Thu, 25 Feb 2016 20:23:32 +0100 merged
wenzelm [Thu, 25 Feb 2016 20:23:32 +0100] rev 62417
merged
Thu, 25 Feb 2016 19:22:13 +0100 slightly more robust re-initialization;
wenzelm [Thu, 25 Feb 2016 19:22:13 +0100] rev 62416
slightly more robust re-initialization;
Thu, 25 Feb 2016 19:08:48 +0100 isabelle_scala_script is usually found by PATH;
wenzelm [Thu, 25 Feb 2016 19:08:48 +0100] rev 62415
isabelle_scala_script is usually found by PATH;
Thu, 25 Feb 2016 18:08:23 +0100 within the Isabelle environment, main executables are always within PATH;
wenzelm [Thu, 25 Feb 2016 18:08:23 +0100] rev 62414
within the Isabelle environment, main executables are always within PATH;
Thu, 25 Feb 2016 18:05:04 +0100 avoid global state change;
wenzelm [Thu, 25 Feb 2016 18:05:04 +0100] rev 62413
avoid global state change;
Thu, 25 Feb 2016 17:49:04 +0100 more robust treatment of shell functions: dynamic_env recreates lost definitions on demand, e.g. after going through aggressive versions of /bin/sh -> dash;
wenzelm [Thu, 25 Feb 2016 17:49:04 +0100] rev 62412
more robust treatment of shell functions: dynamic_env recreates lost definitions on demand, e.g. after going through aggressive versions of /bin/sh -> dash;
(0) -30000 -10000 -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 +10000 tip