Wed, 14 Mar 2012 19:27:15 +0100 tuned;
wenzelm [Wed, 14 Mar 2012 19:27:15 +0100] rev 46924
tuned;
Wed, 14 Mar 2012 18:09:05 +0100 tuned messages;
wenzelm [Wed, 14 Mar 2012 18:09:05 +0100] rev 46923
tuned messages;
Wed, 14 Mar 2012 17:52:38 +0100 source positions for locale and class expressions;
wenzelm [Wed, 14 Mar 2012 17:52:38 +0100] rev 46922
source positions for locale and class expressions;
Wed, 14 Mar 2012 15:59:39 +0100 some proof indentation;
wenzelm [Wed, 14 Mar 2012 15:59:39 +0100] rev 46921
some proof indentation;
Wed, 14 Mar 2012 15:37:51 +0100 more explicit indication of swing thread context;
wenzelm [Wed, 14 Mar 2012 15:37:51 +0100] rev 46920
more explicit indication of swing thread context;
Wed, 14 Mar 2012 15:23:50 +0100 more indentation;
wenzelm [Wed, 14 Mar 2012 15:23:50 +0100] rev 46919
more indentation;
Wed, 14 Mar 2012 15:09:33 +0100 prefer asynchronous context switch from actor to swing thread, to reduce danger of deadlocks;
wenzelm [Wed, 14 Mar 2012 15:09:33 +0100] rev 46918
prefer asynchronous context switch from actor to swing thread, to reduce danger of deadlocks; more robust use of Session.Commands_Changed vs. Document_View.visible_range as asynchronous swing task, taking into account that the model might have switched in the meantime (e.g. via fast clicking on hypersearch while the prover is crunching);
Wed, 14 Mar 2012 14:49:43 +0100 eliminated obsolete sanitize_name;
wenzelm [Wed, 14 Mar 2012 14:49:43 +0100] rev 46917
eliminated obsolete sanitize_name;
Wed, 14 Mar 2012 11:45:16 +0100 Local_Theory.define no longer hard-wires default theorem name -- targets/packages need to take care of it;
wenzelm [Wed, 14 Mar 2012 11:45:16 +0100] rev 46916
Local_Theory.define no longer hard-wires default theorem name -- targets/packages need to take care of it;
Wed, 14 Mar 2012 11:10:10 +0100 more parallel inductive_cases;
wenzelm [Wed, 14 Mar 2012 11:10:10 +0100] rev 46915
more parallel inductive_cases; more explicit indication of def names;
(0) -30000 -10000 -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 +10000 tip