Tue, 02 Mar 2010 08:28:06 +0100 repaired definition (cf. d8d7d1b785af)
haftmann [Tue, 02 Mar 2010 08:28:06 +0100] rev 35437
repaired definition (cf. d8d7d1b785af)
Wed, 03 Mar 2010 15:40:39 +0100 authentic syntax for *all* logical entities;
wenzelm [Wed, 03 Mar 2010 15:40:39 +0100] rev 35436
authentic syntax for *all* logical entities;
Wed, 03 Mar 2010 12:03:47 +0100 mark_atoms: more precise treatment of SynExt.standard_token_markers vs. syntax consts;
wenzelm [Wed, 03 Mar 2010 12:03:47 +0100] rev 35435
mark_atoms: more precise treatment of SynExt.standard_token_markers vs. syntax consts;
Wed, 03 Mar 2010 12:02:59 +0100 notation for xsymbols (cf. ad039d29e01c);
wenzelm [Wed, 03 Mar 2010 12:02:59 +0100] rev 35434
notation for xsymbols (cf. ad039d29e01c);
Wed, 03 Mar 2010 00:50:47 +0100 "_type_prop" is syntax const -- recovered printing of OFCLASS;
wenzelm [Wed, 03 Mar 2010 00:50:47 +0100] rev 35433
"_type_prop" is syntax const -- recovered printing of OFCLASS;
Wed, 03 Mar 2010 00:33:33 +0100 removed unused external_names;
wenzelm [Wed, 03 Mar 2010 00:33:33 +0100] rev 35432
removed unused external_names;
Wed, 03 Mar 2010 00:33:02 +0100 cleanup type translations;
wenzelm [Wed, 03 Mar 2010 00:33:02 +0100] rev 35431
cleanup type translations;
Wed, 03 Mar 2010 00:32:14 +0100 adapted to authentic syntax -- actual types are verbatim;
wenzelm [Wed, 03 Mar 2010 00:32:14 +0100] rev 35430
adapted to authentic syntax -- actual types are verbatim;
Wed, 03 Mar 2010 00:28:22 +0100 authentic syntax for classes and type constructors;
wenzelm [Wed, 03 Mar 2010 00:28:22 +0100] rev 35429
authentic syntax for classes and type constructors; read/intern formal entities just after raw parsing, extern just before final pretty printing; discontinued _class token translation; moved Local_Syntax.extern_term to Syntax/printer.ML; misc tuning;
Wed, 03 Mar 2010 00:00:44 +0100 more systematic mark/unmark operations;
wenzelm [Wed, 03 Mar 2010 00:00:44 +0100] rev 35428
more systematic mark/unmark operations; tuned;
(0) -30000 -10000 -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 +10000 +30000 tip