# HG changeset patch # User paulson # Date 927796930 -7200 # Node ID 5b5bf511fdd5fc7b6c3d6cadde7da3aeb01fd18a # Parent 66e4118eead972ddf8fbb0c64fec9fd7f5fae732 removal of Always_StableI diff -r 66e4118eead9 -r 5b5bf511fdd5 src/HOL/UNITY/Lift.ML --- a/src/HOL/UNITY/Lift.ML Thu May 27 11:19:45 1999 +0200 +++ b/src/HOL/UNITY/Lift.ML Thu May 27 11:22:10 1999 +0200 @@ -101,7 +101,8 @@ Goal "Lift : Always bounded"; by (rtac AlwaysI 1); -by (rtac (Always_Int_rule [moving_up, moving_down] RS Always_StableI) 2); +by (rtac (Always_Int_rule [moving_up, moving_down] RS + Always_ConstrainsI RS StableI) 2); by (Force_tac 1); by (constrains_tac 1); by (ALLGOALS Clarify_tac); diff -r 66e4118eead9 -r 5b5bf511fdd5 src/HOL/UNITY/NSP_Bad.ML --- a/src/HOL/UNITY/NSP_Bad.ML Thu May 27 11:19:45 1999 +0200 +++ b/src/HOL/UNITY/NSP_Bad.ML Thu May 27 11:22:10 1999 +0200 @@ -75,7 +75,7 @@ [rtac AlwaysI 1, Force_tac 1, (*"reachable" gets in here*) - rtac (Always_reachable RS Always_StableI) 1, + rtac (Always_reachable RS Always_ConstrainsI RS StableI) 1, ns_constrains_tac 1];