Mon, 02 Nov 1998 22:18:35 +0100 wenzelm oops;
Mon, 02 Nov 1998 22:16:49 +0100 wenzelm tuned pics;
Mon, 02 Nov 1998 22:00:12 +0100 wenzelm made weblint happy;
Mon, 02 Nov 1998 21:57:49 +0100 wenzelm oops;
Mon, 02 Nov 1998 21:36:48 +0100 wenzelm Id;
Mon, 02 Nov 1998 21:34:40 +0100 wenzelm tuned;
Mon, 02 Nov 1998 21:22:03 +0100 wenzelm tuned;
Mon, 02 Nov 1998 21:15:55 +0100 wenzelm main Isabelle page;
Mon, 02 Nov 1998 18:02:53 +0100 nipkow New example
Mon, 02 Nov 1998 15:31:29 +0100 paulson Domain r, Range r replace fst``r, snd``r
Mon, 02 Nov 1998 12:36:16 +0100 paulson increased precedence of unary minus from 80 to 100
Mon, 02 Nov 1998 12:35:14 +0100 paulson increased precedence of unary minus from 80 to 100
Sat, 31 Oct 1998 12:46:21 +0100 paulson Charpentier laws
Sat, 31 Oct 1998 12:45:25 +0100 paulson the Increasing operator
Sat, 31 Oct 1998 12:43:56 +0100 paulson no need for int_0
Sat, 31 Oct 1998 12:42:34 +0100 paulson locales now implicitly quantify over free variables
Fri, 30 Oct 1998 15:59:51 +0100 wenzelm tuned current_goals_markers;
Fri, 30 Oct 1998 10:45:08 +0100 paulson Moved "instance set:...{power} from Set.thy to RelPow.thy, where is is needed
Fri, 30 Oct 1998 10:43:12 +0100 paulson Explicit (and improved) simprules for binary arithmetic.
Thu, 29 Oct 1998 15:06:21 +0100 wenzelm *** empty log message ***
Thu, 29 Oct 1998 15:06:10 +0100 wenzelm shyps note for prim. rules;
Thu, 29 Oct 1998 15:05:42 +0100 wenzelm tuned;
Thu, 29 Oct 1998 14:32:43 +0100 wenzelm tuned current_goals_markers semantics to avoid empty lines;
Thu, 29 Oct 1998 12:42:33 +0100 paulson tidied
Thu, 29 Oct 1998 12:41:45 +0100 paulson auto update
Wed, 28 Oct 1998 13:25:09 +0100 nipkow Some more proofs.
Wed, 28 Oct 1998 11:25:38 +0100 nipkow added nat_diff_split and a few lemmas in Trancl.
Mon, 26 Oct 1998 13:05:08 +0100 wenzelm ML_SYSTEM=polyml-3.1;
Sun, 25 Oct 1998 12:33:27 +0100 wenzelm tuned checklist; Isabelle98-1
Sat, 24 Oct 1998 21:25:43 +0200 wenzelm official release;
(0) -3000 -1000 -300 -100 -50 -30 +30 +50 +100 +300 +1000 +3000 +10000 +30000 tip