src/Tools/GraphBrowser/graphbrowser/Graph.java
changeset 74015 12b1f4649ab1
parent 74014 3b8b1da2ff29
equal deleted inserted replaced
74014:3b8b1da2ff29 74015:12b1f4649ab1
       
     1 /***************************************************************************
       
     2   Title:      graphbrowser/Graph.java
       
     3   Author:     Stefan Berghofer, TU Muenchen
       
     4   Options:    :tabSize=4:
       
     5 
       
     6   This class contains the core of the layout algorithm and methods for
       
     7   drawing and PostScript output.
       
     8 ***************************************************************************/
       
     9 
       
    10 package isabelle.graphbrowser;
       
    11 
       
    12 import java.util.*;
       
    13 import java.awt.*;
       
    14 import java.io.*;
       
    15 
       
    16 public class Graph {
       
    17 	/**** parameters for layout ****/
       
    18 
       
    19 	public int box_height=0;
       
    20 	public int box_height2;
       
    21 	public Graphics gfx;
       
    22 
       
    23 	Vector vertices=new Vector(10,10);
       
    24 	Vector splines=new Vector(10,10);
       
    25 	Vector numEdges=new Vector(10,10);
       
    26 	Vertex []vertices2;
       
    27 
       
    28 	public int min_x=0,min_y=0,max_x=10,max_y=10;
       
    29 
       
    30 	/********************************************************************/
       
    31 	/*                         clone graph object                       */
       
    32 	/********************************************************************/
       
    33 
       
    34 	public Object clone() {
       
    35 		Graph gr=new Graph();
       
    36 		Enumeration e1;
       
    37 		int i;
       
    38 
       
    39 		gr.splines=(Vector)(splines.clone());
       
    40 
       
    41 		e1=vertices.elements();
       
    42 		while (e1.hasMoreElements())
       
    43 			gr.addVertex((Vertex)(((Vertex)(e1.nextElement())).clone()));
       
    44 
       
    45 		for (i=0;i<vertices.size();i++) {
       
    46 			Vertex vx1=(Vertex)(gr.vertices.elementAt(i));
       
    47 			e1=((Vertex)(vertices.elementAt(i))).getChildren();
       
    48 			while (e1.hasMoreElements()) {
       
    49 				Vertex vx2=(Vertex)(gr.vertices.elementAt(vertices.indexOf(e1.nextElement())));
       
    50 				vx1.addChild(vx2);
       
    51 			}
       
    52 		}
       
    53 
       
    54 		gr.vertices2 = new Vertex[vertices.size()];
       
    55 		gr.vertices.copyInto(gr.vertices2);
       
    56 
       
    57 		gr.min_x=min_x;gr.max_x=max_x;
       
    58 		gr.min_y=min_y;gr.max_y=max_y;
       
    59 
       
    60 		return gr;
       
    61 	}
       
    62 
       
    63 	Graph() {}
       
    64 
       
    65 	/********************************************************************/
       
    66 	/*                      Read graph from stream                      */
       
    67 	/********************************************************************/
       
    68 
       
    69 	public Graph(InputStream s,TreeNode tn) throws IOException, ParseError {
       
    70 		StreamTokenizer tok=new StreamTokenizer(new InputStreamReader(s));
       
    71 		String name,dir,vertexID;
       
    72 		Vertex ve1,ve2;
       
    73 		boolean children,unfoldDir;
       
    74 		int index=0;
       
    75 
       
    76 		tok.nextToken();
       
    77 		while (tok.ttype!=StreamTokenizer.TT_EOF) {
       
    78 			if (tok.ttype!=StreamTokenizer.TT_WORD && tok.ttype!='"')
       
    79 				throw new ParseError("expected: vertex name\nfound   : "+tok.toString());
       
    80 			name=tok.sval;
       
    81                         tok.nextToken();
       
    82 			if (tok.ttype!=StreamTokenizer.TT_WORD && tok.ttype!='"')
       
    83 				throw new ParseError("expected: vertex identifier\nfound   : "+tok.toString());
       
    84 			vertexID=tok.sval;
       
    85 			tok.nextToken();
       
    86 			if (tok.ttype!=StreamTokenizer.TT_WORD && tok.ttype!='"')
       
    87 				throw new ParseError("expected: directory name\nfound   : "+tok.toString());
       
    88 			dir=tok.sval;
       
    89 			tok.nextToken();
       
    90 			if (tok.ttype=='+') {
       
    91 				unfoldDir=true;
       
    92 				tok.nextToken();
       
    93 			} else
       
    94 				unfoldDir=false;
       
    95 			if (tok.ttype!=StreamTokenizer.TT_WORD && tok.ttype!='"')
       
    96 				throw new ParseError("expected: path name\nfound   : "+tok.toString());
       
    97 			ve1=findVertex(vertexID);
       
    98 			if (ve1==null) {
       
    99 				ve1=new NormalVertex("");
       
   100 				ve1.setID(vertexID);
       
   101 				ve1.setNumber(index++);
       
   102 				addVertex(ve1);
       
   103 			}
       
   104 			ve1.setPath(tok.sval);
       
   105 			ve1.setDir(dir);
       
   106                         ve1.setLabel(name);
       
   107 			tn.insertNode(name,dir,tok.sval,ve1.getNumber(),unfoldDir);
       
   108 			tok.nextToken();
       
   109 			if (tok.ttype=='<') {
       
   110 				children=true;
       
   111 				tok.nextToken();
       
   112 			} else if (tok.ttype=='>') {
       
   113 					children=false;
       
   114 					tok.nextToken();
       
   115 			} else children=true;
       
   116 			while (tok.ttype!=';') {
       
   117 				if (tok.ttype!=StreamTokenizer.TT_WORD && tok.ttype!='"')
       
   118 					throw new ParseError("expected: child vertex identifier or ';'\nfound   : "+tok.toString());				
       
   119 				ve2=findVertex(tok.sval);
       
   120 				if (ve2==null) {
       
   121 					ve2=new NormalVertex("");
       
   122 					ve2.setID(tok.sval);
       
   123 					ve2.setNumber(index++);
       
   124 					addVertex(ve2);
       
   125 				}
       
   126 				if (children)
       
   127 					ve1.addChild(ve2);
       
   128 				else
       
   129 					ve1.addParent(ve2);
       
   130 				tok.nextToken();
       
   131 			}
       
   132 			tok.nextToken();
       
   133 		}
       
   134 		vertices2 = new Vertex[vertices.size()];
       
   135 		vertices.copyInto(vertices2);
       
   136 	}
       
   137 	
       
   138 	/*** Find vertex with identifier vertexID ***/
       
   139 
       
   140 	public Vertex findVertex(String vertexID) {
       
   141 		Enumeration e1=vertices.elements();
       
   142 		Vertex v1;
       
   143 
       
   144 		while (e1.hasMoreElements()) {
       
   145 			v1=(Vertex)(e1.nextElement());
       
   146 			if ((v1.getID()).equals(vertexID))
       
   147 				return v1;
       
   148 		}
       
   149 		return null;
       
   150 	}
       
   151 		 
       
   152 	public void addVertex(Vertex v) {
       
   153 		vertices.addElement(v);
       
   154 		v.setGraph(this);
       
   155 	}
       
   156 
       
   157 	public void removeVertex(Vertex v) {
       
   158 		vertices.removeElement(v);
       
   159 	}
       
   160 
       
   161 	public Enumeration getVertices() {
       
   162 		return vertices.elements();
       
   163 	}
       
   164 
       
   165 	/********************************************************************/
       
   166 	/*                          graph layout                            */
       
   167 	/********************************************************************/
       
   168 
       
   169 	public void layout(Graphics g) {
       
   170 		splines.removeAllElements();
       
   171 		hasseDiagram();
       
   172 		Vector layers=min_crossings(insert_dummies((Vector)(sort().elementAt(0))));
       
   173 		setParameters(g);
       
   174 		init_coordinates(layers);
       
   175 		pendulum(layers);
       
   176 		rubberband(layers);
       
   177 		calcSplines(layers);
       
   178 		calcBoundingBox();
       
   179 	}
       
   180 
       
   181 	/********************************************************************/
       
   182 	/*                      set layout parameters                       */
       
   183 	/********************************************************************/
       
   184 
       
   185 	public void setParameters(Graphics g) {
       
   186 		Enumeration e1=vertices.elements();
       
   187 		int h;
       
   188 		h=Integer.MIN_VALUE;
       
   189 
       
   190 		while (e1.hasMoreElements()) {
       
   191 		  Box dim=((Vertex)(e1.nextElement())).getLabelSize(g);
       
   192 			h=Math.max(h,dim.height);
       
   193 		}
       
   194 		box_height=h+4;
       
   195 		box_height2=box_height/2;
       
   196 		gfx=g;
       
   197 	}
       
   198 
       
   199 	/********************************************************************/
       
   200 	/*                       topological sorting                        */
       
   201 	/********************************************************************/
       
   202 
       
   203 	public Vector sort() {
       
   204 		Vector todo=(Vector)(vertices.clone());
       
   205 		Vector layers=new Vector(10,10);
       
   206 		Vector todo2;
       
   207 		Enumeration e1,e2;
       
   208 		Vertex v,v2;
       
   209 
       
   210 		e1=vertices.elements();
       
   211 		while (e1.hasMoreElements())
       
   212 			((Vertex)(e1.nextElement())).setDegree(0);
       
   213 
       
   214 		e1=vertices.elements();
       
   215 		while (e1.hasMoreElements()) {
       
   216 			v=(Vertex)(e1.nextElement());
       
   217 			e2=v.getChildren();
       
   218 			while (e2.hasMoreElements()) {
       
   219 				v2=(Vertex)(e2.nextElement());
       
   220 				todo.removeElement(v2);
       
   221 				v2.setDegree(1+v2.getDegree());
       
   222 			}
       
   223 		}
       
   224 		while (!todo.isEmpty()) {
       
   225 			layers.addElement(todo);
       
   226 			todo2=new Vector(10,10);
       
   227 			e1=todo.elements();
       
   228 			while (e1.hasMoreElements()) {
       
   229 				e2=((Vertex)(e1.nextElement())).getChildren();
       
   230 				while (e2.hasMoreElements()) {
       
   231 					v=(Vertex)(e2.nextElement());
       
   232 					v.setDegree(v.getDegree()-1);
       
   233 					if (v.getDegree()==0) {
       
   234 						todo2.addElement(v);
       
   235 						v.setDegree(layers.size());
       
   236 					}
       
   237 				}
       
   238 			}
       
   239 			todo=todo2;
       
   240 		}
       
   241 		return layers;
       
   242 	}
       
   243 
       
   244 	/********************************************************************/
       
   245 	/*                      compute hasse diagram                       */
       
   246 	/********************************************************************/
       
   247 
       
   248 	public void hasseDiagram() {
       
   249 		Enumeration e1,e2;
       
   250 		Vertex vx1,vx2;
       
   251 
       
   252 		/** construct adjacence matrix **/
       
   253 
       
   254 		int vs=vertices.size();
       
   255 		boolean adj[][]=new boolean[vs][vs];
       
   256 		boolean adj2[][]=new boolean[vs][vs];
       
   257 		int i,j,k;
       
   258 
       
   259 		e1=getVertices();
       
   260 		for (i=0;i<vs;i++) {
       
   261 			vx1=(Vertex)(e1.nextElement());
       
   262 			e2=vx1.getChildren();
       
   263 			while (e2.hasMoreElements()) {
       
   264 				vx2=(Vertex)(e2.nextElement());
       
   265 				j=vertices.indexOf(vx2);
       
   266 				adj[i][j]=true;
       
   267 				adj2[i][j]=true;
       
   268 			}
       
   269 		}
       
   270 
       
   271 		/** compute transitive closure R+ **/
       
   272 
       
   273 		for (k=0;k<vs;k++)
       
   274 			for (i=0;i<vs;i++)
       
   275 				if (adj[i][k])
       
   276 					for (j=0;j<vs;j++)
       
   277 						adj[i][j] = adj[i][j] || adj[k][j];
       
   278 
       
   279 		/** compute R \ (R+)^2 **/
       
   280 
       
   281 		for (i=0;i<vs;i++)
       
   282 			for (j=0;j<vs;j++)
       
   283 				if (adj2[i][j]) {
       
   284 					vx1=(Vertex)(vertices.elementAt(i));
       
   285 					vx2=(Vertex)(vertices.elementAt(j));
       
   286 					for (k=0;k<vs;k++)
       
   287 						if (adj[i][k] && adj[k][j]) {
       
   288 							vx1.removeChild(vx2);
       
   289 							break;
       
   290 						}
       
   291 				}
       
   292 	}
       
   293 				
       
   294 	/********************************************************************/
       
   295 	/*                      insert dummy vertices                       */
       
   296 	/********************************************************************/
       
   297 
       
   298 	public Vector insert_dummies(Vector v) {
       
   299 		Vector layers2=new Vector(10,10);
       
   300 		int n_edges;
       
   301 
       
   302 		do {
       
   303 			Enumeration e1=v.elements(),e2;
       
   304 			Vector next=new Vector(10,10);
       
   305 
       
   306 			layers2.addElement(v);
       
   307 			n_edges=0;
       
   308 			while (e1.hasMoreElements()) {
       
   309 				Vertex v1=(Vertex)(e1.nextElement());
       
   310 				e2=v1.getChildren();
       
   311 				while (e2.hasMoreElements()) {
       
   312 					n_edges++;
       
   313 					Vertex v2=(Vertex)(e2.nextElement());
       
   314 					if (v2.getDegree()!=v1.getDegree()+1) {
       
   315 						Vertex v3=new DummyVertex();
       
   316 						v3.addChild(v2);
       
   317 						v3.setDegree(v1.getDegree()+1);
       
   318 						v1.removeChild(v2);
       
   319 						v1.addChild(v3);
       
   320 						next.addElement(v3);
       
   321 						addVertex(v3);
       
   322 					} else if (next.indexOf(v2)<0) next.addElement(v2);
       
   323 				}
       
   324 			}
       
   325 			v=next;
       
   326 			numEdges.addElement(Integer.valueOf(n_edges));
       
   327 		} while (!v.isEmpty());
       
   328 		return layers2;
       
   329 	}
       
   330 
       
   331 	/********************************************************************/
       
   332 	/*                     calculation of crossings                     */
       
   333 	/********************************************************************/
       
   334 
       
   335 	public int count_crossings(Vector layers,int oldcr) {
       
   336 		int i,j,y1,y2,cr=0,l;
       
   337 		for (l=0;l<layers.size()-1;l++) {
       
   338 			Vector v1=(Vector)(layers.elementAt(l));
       
   339 			for (i=0;i<v1.size();i++) {
       
   340 				Enumeration e2=((Vertex)(v1.elementAt(i))).getChildren();
       
   341 				while (e2.hasMoreElements()) {
       
   342 					y1=((Vector)(layers.elementAt(l+1))).indexOf(e2.nextElement());
       
   343 					for (j=0;j<i;j++) {
       
   344 						Enumeration e3=((Vertex)(v1.elementAt(j))).getChildren();
       
   345 						while (e3.hasMoreElements()) {
       
   346 							y2=((Vector)(layers.elementAt(l+1))).indexOf(e3.nextElement());
       
   347 							if (y1<y2) {
       
   348 								cr++;
       
   349 								if (cr>=oldcr) return cr;
       
   350 							}
       
   351 						}
       
   352 					}
       
   353 				}
       
   354 			}
       
   355 		}
       
   356 		return cr;
       
   357 	}
       
   358 
       
   359 	/********************************************************************/
       
   360 	/* calculation of crossings where vertices vx1 and vx2 are involved */
       
   361 	/* vx1 and vx2 must be in same layer and vx1 is left from vx2       */
       
   362 	/********************************************************************/
       
   363 
       
   364 	public int count_crossings_2(Vector layers,Vertex vx1,Vertex vx2,int oldcr) {
       
   365 		int i,cr=0,l=vx1.getDegree();
       
   366 		Vertex va,vb;
       
   367 		Vector layer;
       
   368 		Enumeration e1,e2;
       
   369 
       
   370 		if (l>0) {
       
   371 			layer=(Vector)(layers.elementAt(l-1));
       
   372 			e1=vx1.getParents();
       
   373 			while (e1.hasMoreElements()) {
       
   374 				va=(Vertex)(e1.nextElement());
       
   375 				i=layer.indexOf(va);
       
   376 				e2=vx2.getParents();
       
   377 				while (e2.hasMoreElements()) {
       
   378 					vb=(Vertex)(e2.nextElement());
       
   379 					if (layer.indexOf(vb)<i) {
       
   380 						cr++;
       
   381 						if (cr>=oldcr) return cr;
       
   382 					}
       
   383 				}
       
   384 			}
       
   385 		}
       
   386 		if (l<layers.size()-1) {
       
   387 			layer=(Vector)(layers.elementAt(l+1));
       
   388 			e1=vx1.getChildren();
       
   389 			while (e1.hasMoreElements()) {
       
   390 				va=(Vertex)(e1.nextElement());
       
   391 				i=layer.indexOf(va);
       
   392 				e2=vx2.getChildren();
       
   393 				while (e2.hasMoreElements()) {
       
   394 					vb=(Vertex)(e2.nextElement());
       
   395 					if (layer.indexOf(vb)<i) {
       
   396 						cr++;
       
   397 						if (cr>=oldcr) return cr;
       
   398 					}
       
   399 				}
       
   400 			}
       
   401 		}
       
   402 		return cr;
       
   403 	}
       
   404 
       
   405 	/********************************************************************/
       
   406 	/*       reduction of crossings by exchanging adjacent vertices     */
       
   407 	/********************************************************************/
       
   408 
       
   409 	public void exchangeVertices(Vector layers,int oldcr) {
       
   410 		int i,l,c1,c2;
       
   411 		Vertex vx1,vx2;
       
   412 		Vector v1;
       
   413 
       
   414 		for (l=0;l<layers.size();l++) {
       
   415 			v1=(Vector)(layers.elementAt(l));
       
   416 			for (i=0;i<v1.size()-1;i++) {
       
   417 				vx1=(Vertex)(v1.elementAt(i));
       
   418 				vx2=(Vertex)(v1.elementAt(i+1));
       
   419 				c1=count_crossings_2(layers,vx1,vx2,oldcr);
       
   420 				c2=count_crossings_2(layers,vx2,vx1,c1);
       
   421 				if (c2<c1) {
       
   422 					v1.setElementAt(vx2,i);
       
   423 					v1.setElementAt(vx1,i+1);
       
   424 				}
       
   425 			}
       
   426 		}
       
   427 	}
       
   428 
       
   429 	/********************************************************************/
       
   430 	/*                    minimization of crossings                     */
       
   431 	/********************************************************************/
       
   432 
       
   433 	public Vector min_crossings(Vector layers) {
       
   434 		int n,i,l,k,z=0,cr2,cr=count_crossings(layers,Integer.MAX_VALUE);
       
   435 		boolean topdown=true,first=true;
       
   436 		Enumeration e1,e2;
       
   437 		Vector v1,v2,layers2=null,best=layers;
       
   438 		Vertex vx1,vx2;
       
   439 		n=0;
       
   440 		while (n<3 && cr>0) {
       
   441 			if (topdown) {
       
   442 				/** top-down-traversal **/
       
   443 
       
   444 				layers2=new Vector(10,10);
       
   445 				for (l=0;l<layers.size();l++) {
       
   446 					v1=(Vector)(layers.elementAt(l));
       
   447 					if (l==0) layers2.addElement(v1.clone());
       
   448 					else {
       
   449 						v2=new Vector(10,10);
       
   450 						layers2.addElement(v2);
       
   451 						e1=v1.elements();
       
   452 						while (e1.hasMoreElements()) {
       
   453 							vx1=(Vertex)(e1.nextElement());
       
   454 							k=0;z=0;
       
   455 							e2=vx1.getParents();
       
   456 							while (e2.hasMoreElements()) {
       
   457 								k+=((Vector)(layers2.elementAt(l-1))).indexOf(e2.nextElement());
       
   458 								z++;
       
   459 							}
       
   460 							if (z>0)
       
   461 								vx1.setWeight(((double)(k))/z);
       
   462 							else if (first)
       
   463 								vx1.setWeight(Double.MAX_VALUE);
       
   464 							for (i=0;i<v2.size();i++)
       
   465 								if (vx1.getWeight()<((Vertex)(v2.elementAt(i))).getWeight()) break;
       
   466 							if (i==v2.size()) v2.addElement(vx1);
       
   467 							else v2.insertElementAt(vx1,i);
       
   468 						}
       
   469 					}
       
   470 				}
       
   471 			} else {
       
   472 				/** bottom-up-traversal **/
       
   473 
       
   474 				layers2=new Vector(10,10);
       
   475 				for (l=layers.size()-1;l>=0;l--) {
       
   476 					v1=(Vector)(layers.elementAt(l));
       
   477 					if (l==layers.size()-1) layers2.addElement(v1.clone());
       
   478 					else {
       
   479 						v2=new Vector(10,10);
       
   480 						layers2.insertElementAt(v2,0);
       
   481 						e1=v1.elements();
       
   482 						while (e1.hasMoreElements()) {
       
   483 							vx1=(Vertex)(e1.nextElement());
       
   484 							k=0;z=0;
       
   485 							e2=vx1.getChildren();
       
   486 							while (e2.hasMoreElements()) {
       
   487 								k+=((Vector)(layers2.elementAt(1))).indexOf(e2.nextElement());
       
   488 								z++;
       
   489 							}
       
   490 							if (z>0)
       
   491 								vx1.setWeight(((double)(k))/z);
       
   492 							else if (first)
       
   493 								vx1.setWeight(Double.MAX_VALUE);
       
   494 							for (i=0;i<v2.size();i++)
       
   495 								if (vx1.getWeight()<((Vertex)(v2.elementAt(i))).getWeight()) break;
       
   496 							if (i==v2.size()) v2.addElement(vx1);
       
   497 							else v2.insertElementAt(vx1,i);
       
   498 						}
       
   499 					}
       
   500 				}
       
   501 			}
       
   502 			//exchangeVertices(layers2,cr);
       
   503 			topdown=!topdown;
       
   504 			first=false;
       
   505 			layers=layers2;
       
   506 
       
   507 			cr2=count_crossings(layers2,cr);
       
   508 			if (cr2<cr) {
       
   509 				best=layers2;
       
   510 				cr=cr2;					
       
   511 			} else n++;
       
   512 		}
       
   513 
       
   514 		while (true) {
       
   515 			exchangeVertices(best,cr);
       
   516 			cr2=count_crossings(best,cr);
       
   517 			if (cr2<cr)
       
   518 				cr=cr2;
       
   519 			else
       
   520 				break;
       
   521 		}
       
   522 
       
   523 		return best;
       
   524 	}
       
   525 
       
   526 	/********************************************************************/
       
   527 	/*                   set initial coordinates                        */
       
   528 	/********************************************************************/
       
   529 
       
   530 	public void init_coordinates(Vector layers) {
       
   531 		int y=0;
       
   532 		Enumeration e1=layers.elements();
       
   533 		Enumeration e3=numEdges.elements();
       
   534 		while (e1.hasMoreElements()) {
       
   535 			Vector v1=(Vector)(e1.nextElement());
       
   536 			Enumeration e2=v1.elements();
       
   537 			int x=0;
       
   538 			while (e2.hasMoreElements()) {
       
   539 				Vertex ve=(Vertex)(e2.nextElement());
       
   540 				ve.setX(x+ve.box_width2());
       
   541 				ve.setY(y);
       
   542 				x+=ve.box_width()+20;
       
   543 			}
       
   544 			y+=box_height+Math.max(35,7*(((Integer)(e3.nextElement())).intValue()));
       
   545 		}
       
   546 	}
       
   547 
       
   548 	/********************************************************************/
       
   549 	/*                       pendulum method                            */
       
   550 	/********************************************************************/
       
   551 
       
   552 	public void pendulum(Vector layers) {
       
   553 		Vector layers2=new Vector(10,10);
       
   554 		Enumeration e1=layers.elements(),e2;
       
   555 		int i,j,d1,d2,k,offset,dsum;
       
   556 		Region r1,r2;
       
   557 		boolean change;
       
   558 
       
   559 		while (e1.hasMoreElements()) {
       
   560 			e2=((Vector)(e1.nextElement())).elements();
       
   561 			Vector layer=new Vector(10,10);
       
   562 			layers2.addElement(layer);
       
   563 			while (e2.hasMoreElements()) {
       
   564 				Region r=new Region(this);
       
   565 				r.addVertex((Vertex)(e2.nextElement()));
       
   566 				layer.addElement(r);
       
   567 			}
       
   568 		}
       
   569 		for (k=0;k<10;k++) {
       
   570 			dsum=0;
       
   571 			for (j=1;j<layers2.size();j++) {
       
   572 				Vector l=(Vector)(layers2.elementAt(j));
       
   573 				if (l.size()>=2) {
       
   574 					do {
       
   575 						change=false;
       
   576 						d1=((Region)(l.firstElement())).pred_deflection();
       
   577 						for (i=0;i<l.size()-1;i++) {
       
   578 							r1=(Region)(l.elementAt(i));
       
   579 							r2=(Region)(l.elementAt(i+1));
       
   580 							d2=r2.pred_deflection();
       
   581 							if (r1.touching(r2) && (d1 <= 0 && d2 < d1 ||
       
   582 								d2 > 0 && d1 > d2 || d1 > 0 && d2 < 0)) {
       
   583 								r1.combine(r2);
       
   584 								l.removeElement(r2);
       
   585 								change=true;
       
   586 								d2=r1.pred_deflection();
       
   587 							}
       
   588 							d1=d2;
       
   589 						}
       
   590 					} while (change);
       
   591 				}
       
   592 				for (i=0;i<l.size();i++) {
       
   593 					r1=(Region)(l.elementAt(i));
       
   594 					d1=r1.pred_deflection();
       
   595 					offset=d1;
       
   596 					if (d1<0 && i>0) offset=-Math.min(
       
   597 						((Region)(l.elementAt(i-1))).spaceBetween(r1),-d1);
       
   598 					if (d1>=0 && i<l.size()-1) offset=Math.min(
       
   599 						r1.spaceBetween((Region)(l.elementAt(i+1))),d1);
       
   600 					r1.move(offset);
       
   601 					dsum+=Math.abs(d1);
       
   602 				}		
       
   603 			}
       
   604 			if (dsum==0) break;
       
   605 		}
       
   606 	}		
       
   607 
       
   608 	/********************************************************************/
       
   609 	/*                      rubberband method                           */
       
   610 	/********************************************************************/
       
   611 
       
   612 	public void rubberband(Vector layers) {
       
   613 		Enumeration e1,e2;
       
   614 		int i,n,k,d,d2;
       
   615 		Vector v;
       
   616 		Vertex vx;
       
   617 
       
   618 		for (k=0;k<10;k++) {
       
   619 			e1=layers.elements();
       
   620 			while (e1.hasMoreElements()) {
       
   621 				v=(Vector)(e1.nextElement());
       
   622 				for (i=0;i<v.size();i++) {
       
   623 					n=0;d=0;
       
   624 					vx=(Vertex)(v.elementAt(i));
       
   625 					e2=vx.getChildren();
       
   626 					while (e2.hasMoreElements()) {
       
   627 						d+=((Vertex)(e2.nextElement())).getX()-vx.getX();
       
   628 						n++;
       
   629 					}
       
   630 					e2=vx.getParents();
       
   631 					while (e2.hasMoreElements()) {
       
   632 						d+=((Vertex)(e2.nextElement())).getX()-vx.getX();
       
   633 						n++;
       
   634 					}
       
   635 					d2=(n!=0?d/n:0);
       
   636 
       
   637 					if (d<0 && (i==0 || ((Vertex)(v.elementAt(i-1))).rightX()+20 < vx.leftX()+d2) ||
       
   638 						d>0 && (i==v.size()-1 || ((Vertex)(v.elementAt(i+1))).leftX()-20 > vx.rightX()+d2))
       
   639 						vx.setX(vx.getX()+d2);
       
   640 				}
       
   641 			}
       
   642 		}
       
   643 	}
       
   644 
       
   645 	/**** Intersection point of two lines (auxiliary function for calcSplines)   ****/
       
   646 	/**** Calculate intersection point of line which is parallel to line (p1,p2) ****/
       
   647 	/**** and leads through p5, with line (p3,p4)                                ****/
       
   648 
       
   649 	Point intersect(Point p1,Point p2,Point p3,Point p4,Point p5) {
       
   650 		float x=0,y=0,s1=0,s2=0;
       
   651 
       
   652 		if (p1.x!=p2.x)
       
   653 			s1=((float)(p2.y-p1.y))/(p2.x-p1.x);
       
   654 		if (p3.x!=p4.x)
       
   655 			s2=((float)(p4.y-p3.y))/(p4.x-p3.x);
       
   656 		if (p1.x==p2.x) {
       
   657 			x=p5.x;
       
   658 			y=s2*(p5.x-p3.x)+p3.y;
       
   659 		} else if (p3.x==p4.x) {
       
   660 			x=p3.x;
       
   661 			y=s1*(p3.x-p5.x)+p5.y;
       
   662 		} else {
       
   663 			x=(p5.x*s1-p3.x*s2+p3.y-p5.y)/(s1-s2);
       
   664 			y=s2*(x-p3.x)+p3.y;
       
   665 		}
       
   666 		return new Point(Math.round(x),Math.round(y));
       
   667 	}
       
   668 
       
   669 	/**** Calculate control points (auxiliary function for calcSplines) ****/
       
   670 
       
   671 	Points calcPoint(Point p1,Point p2,Point p3,int lboxx,int rboxx,int boxy) {
       
   672 
       
   673 		/*** Points p1 , p2 , p3 define a triangle which encloses the spline.  ***/
       
   674 		/*** Check if adjacent boxes (specified by lboxx,rboxx and boxy)       ***/
       
   675 		/*** collide with the spline. In this case p1 and p3 are shifted by an ***/
       
   676 		/*** appropriate offset before they are returned                       ***/
       
   677 
       
   678 		int xh1,xh2,bx=0,by=0;
       
   679 		boolean pt1 = boxy >= p1.y && boxy <= p3.y || boxy >= p3.y && boxy <= p1.y;
       
   680 		boolean pt2 = boxy+box_height >= p1.y && boxy+box_height <= p3.y ||
       
   681                               boxy+box_height >= p3.y && boxy+box_height <= p1.y;
       
   682 		boolean move = false;
       
   683 		Point b;
       
   684 
       
   685 		xh1 = p1.x+(boxy-p1.y)*(p3.x-p1.x)/(p3.y-p1.y);
       
   686 		xh2 = p1.x+(boxy+box_height-p1.y)*(p3.x-p1.x)/(p3.y-p1.y);
       
   687 
       
   688 		if (xh1 <= lboxx && pt1 && xh2 <= lboxx && pt2) {
       
   689 			move = true;
       
   690 			bx = lboxx;
       
   691 			by = boxy + (xh1 < xh2 ? 0 : box_height ) ;
       
   692 		} else if (xh1 >= rboxx && pt1 && xh2 >= rboxx && pt2) {
       
   693 			move = true;
       
   694 			bx = rboxx;
       
   695 			by = boxy + (xh1 > xh2 ? 0 : box_height ) ;
       
   696 		} else if ( (xh1 <= lboxx || xh1 >= rboxx) && pt1) {
       
   697 			move = true;
       
   698 			bx = (xh1 <= lboxx ? lboxx : rboxx ) ;
       
   699 			by = boxy;
       
   700 		} else if ( (xh2 <= lboxx || xh2 >= rboxx) && pt2) {
       
   701 			move = true;
       
   702 			bx = (xh2 <= lboxx ? lboxx : rboxx ) ;
       
   703 			by = boxy+box_height;
       
   704 		}
       
   705 		b=new Point(bx,by);
       
   706 		if (move) return new Points(intersect(p1,p3,p1,p2,b),intersect(p1,p3,p2,p3,b));
       
   707 		else return new Points(p1,p3);
       
   708 	}
       
   709 
       
   710 	/********************************************************************/
       
   711 	/*                        calculate splines                         */
       
   712 	/********************************************************************/
       
   713 
       
   714 	public void calcSplines(Vector layers) {
       
   715 		Enumeration e2,e1=vertices.elements();
       
   716 		Vertex vx1,vx2,vx3;
       
   717 		Vector pos,layer;
       
   718 		int x1,y1,x2,y2,x3,y3,xh,k,leftx,rightx,spc;
       
   719 
       
   720 		while (e1.hasMoreElements()) {
       
   721 			vx1=(Vertex)(e1.nextElement());
       
   722 			if (!vx1.isDummy()) {
       
   723 				e2=vx1.getChildren();
       
   724 				while (e2.hasMoreElements()) {
       
   725 					vx2=(Vertex)(e2.nextElement());
       
   726 					if (vx2.isDummy()) {
       
   727 						vx3=vx2;
       
   728 						/**** convert edge to spline ****/
       
   729 						pos=new Vector(10,10);
       
   730 						x1=vx1.getX();
       
   731 						y1=vx1.getY()+box_height;
       
   732 
       
   733 						do {
       
   734 							/*** calculate position of control points ***/
       
   735 							x2=vx2.getX();
       
   736 							y2=vx2.getY();
       
   737 							layer=(Vector)(layers.elementAt(vx2.getDegree()));
       
   738 							k=layer.indexOf(vx2);
       
   739 							vx2=(Vertex)((vx2.getChildren()).nextElement());
       
   740 							x3=vx2.getX();
       
   741 							y3=vx2.getY();
       
   742 							spc=0;
       
   743 							leftx = k==0 /* || ((Vertex)(layer.elementAt(k-1))).isDummy() */ ?
       
   744 								Integer.MIN_VALUE:
       
   745 								((Vertex)(layer.elementAt(k-1))).rightX()+spc;
       
   746 							rightx = k==layer.size()-1 /* || ((Vertex)(layer.elementAt(k+1))).isDummy() */ ?
       
   747 								Integer.MAX_VALUE:
       
   748 								((Vertex)(layer.elementAt(k+1))).leftX()-spc;
       
   749 							xh=x2+box_height*(x3-x2)/(y3-y2);
       
   750 							if (!(x2<=x3 && xh>=rightx || x2>x3 && xh<=leftx)) {
       
   751 								/* top control point */
       
   752 								pos.addElement(Integer.valueOf(1));
       
   753 								y1=y2;
       
   754 							} else {
       
   755 								xh=x1+(y2-y1)*(x2-x1)/(y2+box_height-y1);
       
   756 								if (!(x2<=x1 && xh>=rightx || x2>x1 && xh<=leftx))
       
   757 									/* bottom control point */
       
   758 									pos.addElement(Integer.valueOf(2));
       
   759 								else
       
   760 									/* two control points needed */
       
   761 									pos.addElement(Integer.valueOf(3));
       
   762 								y1=y2+box_height;
       
   763 							}
       
   764 							x1=x2;
       
   765 						} while (vx2.isDummy());
       
   766 						pos.addElement(Integer.valueOf(1));
       
   767 
       
   768 						/**** calculate triangles ****/
       
   769 						vx2=vx3;
       
   770 
       
   771 						int pos1,pos2,i=0;
       
   772 						Vector pts=new Vector(10,10);
       
   773 						int lboxx,rboxx,boxy;
       
   774 
       
   775 						x1=vx1.getX();
       
   776 						y1=vx1.getY()+box_height;
       
   777 						pts.addElement(new Point(x1,y1)); /** edge starting point **/
       
   778 						do {
       
   779 							x2=vx2.getX();
       
   780 							y2=vx2.getY();
       
   781 							pos1=((Integer)(pos.elementAt(i))).intValue();
       
   782 							pos2=((Integer)(pos.elementAt(i+1))).intValue();
       
   783 							i++;
       
   784 							layer=(Vector)(layers.elementAt(vx2.getDegree()));
       
   785 							k=layer.indexOf(vx2);
       
   786 							boxy=vx2.getY();
       
   787 							vx2=(Vertex)((vx2.getChildren()).nextElement());
       
   788 							x3=vx2.getX();
       
   789 							y3=vx2.getY();
       
   790 							if (pos1==2) y2+=box_height;
       
   791 							if (pos2==2) y3+=box_height;
       
   792 
       
   793 							lboxx = (k==0 /* || ((Vertex)(layer.elementAt(k-1))).isDummy() */ ) ?
       
   794 								Integer.MIN_VALUE :
       
   795 								((Vertex)(layer.elementAt(k-1))).rightX();
       
   796 
       
   797 							rboxx = (k==layer.size()-1 /* || ((Vertex)(layer.elementAt(k+1))).isDummy() */ ) ?
       
   798 								Integer.MAX_VALUE :
       
   799 								((Vertex)(layer.elementAt(k+1))).leftX();
       
   800 
       
   801 							Point p1,p2,p3;
       
   802 							Points ps;
       
   803 
       
   804 							p1 = new Point((x1+x2)/2,(y1+y2)/2);
       
   805 
       
   806 							if (pos1<=2) {
       
   807 								/** one control point **/
       
   808 								p2 = new Point(x2,y2);
       
   809 								ps = calcPoint(p1,p2,new Point((x2+x3)/2,(y2+y3)/2),lboxx,rboxx,boxy);
       
   810 								pts.addElement(ps.p);
       
   811 								pts.addElement(p2);
       
   812 								pts.addElement(ps.q);
       
   813 							} else {
       
   814 								/** two control points **/
       
   815 								p2 = new Point(x2,y2-box_height);
       
   816 								p3 = new Point(x2,y2+box_height2);
       
   817 								ps = calcPoint(p1,p2,p3,lboxx,rboxx,boxy);
       
   818 								pts.addElement(ps.p);
       
   819 								pts.addElement(p2);
       
   820 								pts.addElement(ps.q);
       
   821 								p2 = new Point(x2,y2+box_height*2);
       
   822 								ps = calcPoint(p3,p2,new Point((p2.x+x3)/2,(p2.y+y3)/2),
       
   823 								               lboxx,rboxx,boxy);
       
   824 								pts.addElement(ps.p);
       
   825 								pts.addElement(p2);
       
   826 								pts.addElement(ps.q);
       
   827 							}
       
   828 							x1=p2.x;
       
   829 							y1=p2.y;
       
   830 						} while (vx2.isDummy());
       
   831 
       
   832 						pts.addElement(new Point(vx2.getX(),vx2.getY())); /** edge end point **/
       
   833 						splines.addElement(new Spline(pts));
       
   834 					}
       
   835 				}
       
   836 			}
       
   837 		}
       
   838 	}
       
   839 
       
   840 	/********************************************************************/
       
   841 	/*                      calculate bounding box                      */
       
   842 	/********************************************************************/
       
   843 
       
   844 	public void calcBoundingBox() {
       
   845 		min_y=min_x=Integer.MAX_VALUE;
       
   846 		max_y=max_x=Integer.MIN_VALUE;
       
   847 
       
   848 		Enumeration e1=vertices.elements();
       
   849 		Vertex v;
       
   850 
       
   851 		while (e1.hasMoreElements()) {
       
   852 			v=(Vertex)(e1.nextElement());
       
   853 			min_x=Math.min(min_x,v.leftX());
       
   854 			max_x=Math.max(max_x,v.rightX());
       
   855 			min_y=Math.min(min_y,v.getY());
       
   856 			max_y=Math.max(max_y,v.getY()+box_height);
       
   857 		}
       
   858 		min_x-=20;
       
   859 		min_y-=20;
       
   860 		max_x+=20;
       
   861 		max_y+=20;
       
   862 	}
       
   863 
       
   864 	/********************************************************************/
       
   865 	/*                           draw graph                             */
       
   866 	/********************************************************************/
       
   867 					 
       
   868 	public void draw(Graphics g) {
       
   869 		if (box_height==0) layout(g);
       
   870 
       
   871 		g.translate(-min_x,-min_y);
       
   872 
       
   873 		Enumeration e1=vertices.elements();
       
   874 		while (e1.hasMoreElements())
       
   875 			((Vertex)(e1.nextElement())).draw(g);
       
   876 
       
   877 		e1=splines.elements();
       
   878 		while (e1.hasMoreElements())
       
   879 			((Spline)(e1.nextElement())).draw(g);
       
   880 	}
       
   881 
       
   882 	/********************************************************************/
       
   883 	/*               return vertex at position (x,y)                    */
       
   884 	/********************************************************************/
       
   885 
       
   886 	public Vertex vertexAt(int x,int y) {
       
   887 		Enumeration e1=vertices.elements();
       
   888 		while (e1.hasMoreElements()) {
       
   889 			Vertex v=(Vertex)(e1.nextElement());
       
   890 			if (v.contains(x,y)) return v;
       
   891 		}
       
   892 		return null;
       
   893 	}
       
   894 
       
   895 	/********************************************************************/
       
   896 	/*       encode list of vertices (as array of vertice numbers)      */
       
   897 	/********************************************************************/
       
   898 
       
   899 	public Vector encode(Vector v) {
       
   900 		Vector code=new Vector(10,10);
       
   901 		Enumeration e1=v.elements();
       
   902 
       
   903 		while (e1.hasMoreElements()) {
       
   904 			Vertex vx=(Vertex)(e1.nextElement());
       
   905 			if (vx.getNumber()>=0)
       
   906 				code.addElement(Integer.valueOf(vx.getNumber()));
       
   907 		}
       
   908 		return code;
       
   909 	}
       
   910 
       
   911 	/********************************************************************/
       
   912 	/*                      get vertex with number n                    */
       
   913 	/********************************************************************/
       
   914 
       
   915 	public Vertex getVertexByNum(int x) {
       
   916 		Enumeration e1=vertices.elements();
       
   917 
       
   918 		while (e1.hasMoreElements()) {
       
   919 			Vertex vx=(Vertex)(e1.nextElement());
       
   920 			if (vx.getNumber()==x) return vx;
       
   921 		}
       
   922 		return null;
       
   923 	}
       
   924 
       
   925 	/********************************************************************/
       
   926 	/*                      decode list of vertices                     */
       
   927 	/********************************************************************/
       
   928 
       
   929 	public Vector decode(Vector code) {
       
   930 		Enumeration e1=code.elements();
       
   931 		Vector vec=new Vector(10,10);
       
   932 
       
   933 		while (e1.hasMoreElements()) {
       
   934 			int i=((Integer)(e1.nextElement())).intValue();
       
   935 			//Vertex vx=getVertexByNum(i);
       
   936 			//if (vx!=null) vec.addElement(vx);
       
   937 			vec.addElement(vertices2[i]);
       
   938 		}
       
   939 		return vec;
       
   940 	}
       
   941 
       
   942 	/********************************************************************/
       
   943 	/*                       collapse vertices                          */
       
   944 	/********************************************************************/
       
   945 
       
   946 	public void collapse(Vector vs,String name,Vector inflate) {
       
   947 		Enumeration e1,e2,e3;
       
   948 		boolean nonempty=false;
       
   949 		Vertex vx3,vx2,vx1;
       
   950 		
       
   951 		e1=vertices.elements();
       
   952 
       
   953 		vx1=new NormalVertex(name);
       
   954 		vx1.setInflate(inflate);
       
   955 
       
   956 		while (e1.hasMoreElements()) {
       
   957 			vx2=(Vertex)(e1.nextElement());
       
   958 
       
   959 			if (vs.indexOf(vx2)<0) {
       
   960 				e2=vx2.getParents();
       
   961 				while (e2.hasMoreElements()) {
       
   962 					vx3=(Vertex)(e2.nextElement());
       
   963 					if (vs.indexOf(vx3)>=0) {
       
   964 						if (!vx1.isChild(vx2))
       
   965 							vx1.addChild(vx2);
       
   966 						vx3.removeChild(vx2);
       
   967 					}
       
   968 				}
       
   969 
       
   970 				e2=vx2.getChildren();
       
   971 				while (e2.hasMoreElements()) {
       
   972 					vx3=(Vertex)(e2.nextElement());
       
   973 					if (vs.indexOf(vx3)>=0) {
       
   974 						if (!vx2.isChild(vx1))
       
   975 							vx2.addChild(vx1);
       
   976 						vx2.removeChild(vx3);
       
   977 					}
       
   978 				}
       
   979 			} else { nonempty=true; }
       
   980 		}
       
   981 
       
   982 		e1=vs.elements();
       
   983 		while (e1.hasMoreElements())
       
   984 			try {
       
   985 				removeVertex((Vertex)(e1.nextElement()));
       
   986 			} catch (NoSuchElementException exn) {}
       
   987 
       
   988 		if (nonempty) addVertex(vx1);
       
   989 	}
       
   990 
       
   991 	/********************************************************************/
       
   992 	/*                      PostScript output                           */
       
   993 	/********************************************************************/
       
   994 
       
   995 	public void PS(String fname,boolean printable) throws IOException {
       
   996 		FileOutputStream f = new FileOutputStream(fname);
       
   997 		PrintWriter p = new PrintWriter(f, true);
       
   998 
       
   999 		if (printable)
       
  1000 			p.println("%!PS-Adobe-2.0\n\n%%BeginProlog");
       
  1001 		else {
       
  1002 			p.println("%!PS-Adobe-2.0 EPSF-2.0\n%%Orientation: Portrait");
       
  1003 			p.println("%%BoundingBox: "+min_x+" "+min_y+" "+max_x+" "+max_y);
       
  1004 			p.println("%%EndComments\n\n%%BeginProlog");
       
  1005 		}
       
  1006 		p.println("/m { moveto } def /l { lineto } def /n { newpath } def");
       
  1007 		p.println("/s { stroke } def /c { curveto } def");
       
  1008 		p.println("/b { n 0 0 m dup true charpath pathbbox 1 index 4 index sub");
       
  1009 		p.println("7 index exch sub 2 div 9 index add 1 index 4 index sub 7 index exch sub");
       
  1010 		p.println("2 div 9 index add 2 index add m pop pop pop pop");
       
  1011 		p.println("1 -1 scale show 1 -1 scale n 3 index 3 index m 1 index 0 rlineto");
       
  1012 		p.println("0 exch rlineto neg 0 rlineto closepath s pop pop } def");
       
  1013 		p.println("%%EndProlog\n");
       
  1014 		if (printable) {
       
  1015 			int hsize=max_x-min_x;
       
  1016 			int vsize=max_y-min_y;
       
  1017 			if (hsize>vsize) {
       
  1018 				// Landscape output
       
  1019 				double scale=Math.min(1,Math.min(750.0/hsize,500.0/vsize));
       
  1020 				double trans_x=50+max_y*scale+(500-scale*vsize)/2.0;
       
  1021 				double trans_y=50+max_x*scale+(750-scale*hsize)/2.0;
       
  1022 				p.println(trans_x+" "+trans_y+" translate");
       
  1023 				p.println("-90 rotate");
       
  1024 				p.println(scale+" "+(-scale)+" scale");
       
  1025 			} else {
       
  1026 				// Portrait output
       
  1027 				double scale=Math.min(1,Math.min(500.0/hsize,750.0/vsize));
       
  1028 				double trans_x=50-min_x*scale+(500-scale*hsize)/2.0;
       
  1029 				double trans_y=50+max_y*scale+(750-scale*vsize)/2.0;
       
  1030 				p.println(trans_x+" "+trans_y+" translate");
       
  1031 				p.println(scale+" "+(-scale)+" scale");
       
  1032 			}
       
  1033 		} else
       
  1034 			p.println("0 "+(max_y+min_y)+" translate\n1 -1 scale");
       
  1035 
       
  1036 		p.println("/Helvetica findfont 12 scalefont setfont");
       
  1037 		p.println("0.5 setlinewidth");
       
  1038 
       
  1039 		Enumeration e1=vertices.elements();
       
  1040 		while (e1.hasMoreElements())
       
  1041 			((Vertex)(e1.nextElement())).PS(p);
       
  1042 
       
  1043 		e1=splines.elements();
       
  1044 		while (e1.hasMoreElements())
       
  1045 			((Spline)(e1.nextElement())).PS(p);
       
  1046 
       
  1047 		if (printable) p.println("showpage");
       
  1048 
       
  1049 		f.close();
       
  1050 	}
       
  1051 }
       
  1052 
       
  1053 /**** Return value of function calcPoint ****/
       
  1054 
       
  1055 class Points {
       
  1056 	public Point p,q;
       
  1057 
       
  1058 	public Points(Point p1,Point p2) {
       
  1059 		p=p1;q=p2;
       
  1060 	}
       
  1061 }
       
  1062