/* Title: Tools/jEdit/src/theories_dockable.scala
Author: Makarius
Dockable window for theories managed by prover.
*/
package isabelle.jedit
import isabelle._
import scala.swing.{Button, TextArea, Label, ListView, Alignment,
ScrollPane, Component, CheckBox, BorderPanel}
import scala.swing.event.{MouseClicked, MouseMoved}
import java.awt.{BorderLayout, Graphics2D, Color, Point, Dimension}
import javax.swing.{JList, BorderFactory, UIManager}
import javax.swing.border.{BevelBorder, SoftBevelBorder}
import org.gjt.sp.jedit.{View, jEdit}
class Theories_Dockable(view: View, position: String) extends Dockable(view, position)
{
/* status */
private val status = new ListView(Nil: List[Document.Node.Name]) {
background =
{
// enforce default value
val c = UIManager.getDefaults.getColor("Panel.background")
new Color(c.getRed, c.getGreen, c.getBlue, c.getAlpha)
}
listenTo(mouse.clicks)
listenTo(mouse.moves)
reactions += {
case MouseClicked(_, point, _, clicks, _) =>
val index = peer.locationToIndex(point)
if (index >= 0) {
if (in_checkbox(peer.indexToLocation(index), point)) {
if (clicks == 1) {
for {
buffer <- JEdit_Lib.jedit_buffer(listData(index))
model <- PIDE.document_model(buffer)
} model.node_required = !model.node_required
}
}
else if (clicks == 2) PIDE.editor.goto_file(view, listData(index).node)
}
case MouseMoved(_, point, _) =>
val index = peer.locationToIndex(point)
if (index >= 0 && in_checkbox(peer.indexToLocation(index), point))
tooltip = "Mark as required for continuous checking"
else
tooltip = null
}
}
status.peer.setLayoutOrientation(JList.HORIZONTAL_WRAP)
status.peer.setVisibleRowCount(0)
status.selection.intervalMode = ListView.IntervalMode.Single
set_content(new ScrollPane(status))
/* controls */
def phase_text(phase: Session.Phase): String =
"Prover: " + Word.lowercase(phase.toString)
private val session_phase = new Label(phase_text(PIDE.session.phase))
session_phase.border = new SoftBevelBorder(BevelBorder.LOWERED)
session_phase.tooltip = "Status of prover session"
private def handle_phase(phase: Session.Phase)
{
GUI_Thread.require {}
session_phase.text = " " + phase_text(phase) + " "
}
private val continuous_checking = new Isabelle.Continuous_Checking
continuous_checking.focusable = false
private val logic = Isabelle_Logic.logic_selector(true)
private val controls =
new Wrap_Panel(Wrap_Panel.Alignment.Right)(continuous_checking, session_phase, logic)
add(controls.peer, BorderLayout.NORTH)
/* component state -- owned by GUI thread */
private var nodes_status: Map[Document.Node.Name, Protocol.Node_Status] = Map.empty
private var nodes_required: Set[Document.Node.Name] = Set.empty
private def update_nodes_required()
{
nodes_required = Set.empty
for {
buffer <- JEdit_Lib.jedit_buffers
model <- PIDE.document_model(buffer)
if model.node_required
} nodes_required += model.node_name
}
update_nodes_required()
private def in_checkbox(loc0: Point, p: Point): Boolean =
Node_Renderer_Component != null &&
(Node_Renderer_Component.checkbox_geometry match {
case Some((loc, size)) =>
loc0.x + loc.x <= p.x && p.x < loc0.x + size.width &&
loc0.y + loc.y <= p.y && p.y < loc0.y + size.height
case None => false
})
private object Node_Renderer_Component extends BorderPanel
{
opaque = true
border = BorderFactory.createEmptyBorder(2, 2, 2, 2)
var node_name = Document.Node.Name.empty
var checkbox_geometry: Option[(Point, Dimension)] = None
val checkbox = new CheckBox {
opaque = false
override def paintComponent(gfx: Graphics2D)
{
super.paintComponent(gfx)
if (location != null && size != null)
checkbox_geometry = Some((location, size))
}
}
val label = new Label {
background = view.getTextArea.getPainter.getBackground
foreground = view.getTextArea.getPainter.getForeground
border =
BorderFactory.createCompoundBorder(
BorderFactory.createLineBorder(foreground, 1),
BorderFactory.createEmptyBorder(1, 1, 1, 1))
opaque = false
xAlignment = Alignment.Leading
override def paintComponent(gfx: Graphics2D)
{
def paint_segment(x: Int, w: Int, color: Color)
{
gfx.setColor(color)
gfx.fillRect(x, 0, w, size.height)
}
paint_segment(0, size.width, background)
nodes_status.get(node_name) match {
case Some(st) if st.total > 0 =>
val segments =
List(
(st.unprocessed, PIDE.options.color_value("unprocessed1_color")),
(st.running, PIDE.options.color_value("running_color")),
(st.warned, PIDE.options.color_value("warning_color")),
(st.failed, PIDE.options.color_value("error_color"))
).filter(_._1 > 0)
((size.width - 1) /: segments)({ case (last, (n, color)) =>
val w = (n * ((size.width - 2) - segments.length) / st.total) max 4
paint_segment(last - w, w, color)
last - w - 1
})
case _ =>
paint_segment(0, size.width, PIDE.options.color_value("unprocessed1_color"))
}
super.paintComponent(gfx)
}
}
layout(checkbox) = BorderPanel.Position.West
layout(label) = BorderPanel.Position.Center
}
private class Node_Renderer extends ListView.Renderer[Document.Node.Name]
{
def componentFor(list: ListView[_], isSelected: Boolean, focused: Boolean,
name: Document.Node.Name, index: Int): Component =
{
val component = Node_Renderer_Component
component.node_name = name
component.checkbox.selected = nodes_required.contains(name)
component.label.text = name.theory
component
}
}
status.renderer = new Node_Renderer
private def handle_update(restriction: Option[Set[Document.Node.Name]] = None)
{
GUI_Thread.require {}
val snapshot = PIDE.session.snapshot()
val nodes = snapshot.version.nodes
val iterator =
restriction match {
case Some(names) => names.iterator.map(name => (name, nodes(name)))
case None => nodes.iterator
}
val nodes_status1 =
(nodes_status /: iterator)({ case (status, (name, node)) =>
if (!name.is_theory || PIDE.resources.loaded_theories(name.theory) || node.is_empty)
status
else status + (name -> Protocol.node_status(snapshot.state, snapshot.version, node)) })
val nodes_status2 =
nodes_status1 -- nodes_status1.keysIterator.filter(nodes.is_hidden(_))
if (nodes_status != nodes_status2) {
nodes_status = nodes_status2
status.listData = nodes.topological_order.filter(nodes_status.isDefinedAt(_))
}
}
/* main */
private val main =
Session.Consumer[Any](getClass.getName) {
case phase: Session.Phase =>
GUI_Thread.later { handle_phase(phase) }
case _: Session.Global_Options =>
GUI_Thread.later {
continuous_checking.load()
logic.load ()
update_nodes_required()
status.repaint()
}
case changed: Session.Commands_Changed =>
GUI_Thread.later { handle_update(Some(changed.nodes)) }
}
override def init()
{
PIDE.session.phase_changed += main
PIDE.session.global_options += main
PIDE.session.commands_changed += main
handle_phase(PIDE.session.phase)
handle_update()
}
override def exit()
{
PIDE.session.phase_changed -= main
PIDE.session.global_options -= main
PIDE.session.commands_changed -= main
}
}