moved theory Nested_Environment to HOL-Unix (a bit too specific for HOL-Library);
/*  Title:      Pure/System/swing_thread.scala
    Author:     Makarius
    Author:     Fabian Immler, TU Munich
Evaluation within the AWT/Swing thread.
*/
package isabelle
import javax.swing.{SwingUtilities, Timer}
import java.awt.event.{ActionListener, ActionEvent}
object Swing_Thread
{
  /* checks */
  def assert() = Predef.assert(SwingUtilities.isEventDispatchThread())
  def require() = Predef.require(SwingUtilities.isEventDispatchThread())
  /* main dispatch queue */
  def now[A](body: => A): A =
  {
    @volatile var result: Option[A] = None
    if (SwingUtilities.isEventDispatchThread()) { result = Some(body) }
    else SwingUtilities.invokeAndWait(new Runnable { def run = { result = Some(body) } })
    result.get
  }
  def future[A](body: => A): Future[A] =
  {
    if (SwingUtilities.isEventDispatchThread()) Future.value(body)
    else Future.fork { now(body) }
  }
  def later(body: => Unit)
  {
    if (SwingUtilities.isEventDispatchThread()) body
    else SwingUtilities.invokeLater(new Runnable { def run = body })
  }
  /* delayed actions */
  private def delayed_action(first: Boolean)(time: Time)(action: => Unit): () => Unit =
  {
    val listener = new ActionListener {
      override def actionPerformed(e: ActionEvent) { Swing_Thread.assert(); action }
    }
    val timer = new Timer(time.ms.toInt, listener)
    timer.setRepeats(false)
    def invoke() { if (first) timer.start() else timer.restart() }
    invoke _
  }
  // delayed action after first invocation
  def delay_first = delayed_action(true) _
  // delayed action after last invocation
  def delay_last = delayed_action(false) _
}