src/Pure/context_position.ML
author wenzelm
Fri, 12 Jul 2013 22:49:20 +0200
changeset 52638 c1adf8b2eccf
parent 48767 7f0c469cc796
child 52699 abed4121c17e
permissions -rw-r--r--
removed unused Predicate_Compile component setup;

(*  Title:      Pure/context_position.ML
    Author:     Makarius

Context position visibility flag.
*)

signature CONTEXT_POSITION =
sig
  val is_visible: Proof.context -> bool
  val set_visible: bool -> Proof.context -> Proof.context
  val restore_visible: Proof.context -> Proof.context -> Proof.context
  val if_visible: Proof.context -> ('a -> unit) -> 'a -> unit
  val is_visible_proof: Context.generic -> bool
  val if_visible_proof: Context.generic -> ('a -> unit) -> 'a -> unit
  val report_generic: Context.generic -> Position.T -> Markup.T -> unit
  val reported_text: Proof.context -> Position.T -> Markup.T -> string -> string
  val report_text: Proof.context -> Position.T -> Markup.T -> string -> unit
  val report: Proof.context -> Position.T -> Markup.T -> unit
  val reports_text: Proof.context -> Position.report_text list -> unit
  val reports: Proof.context -> Position.report list -> unit
end;

structure Context_Position: CONTEXT_POSITION =
struct

structure Data = Generic_Data
(
  type T = bool option;
  val empty: T = NONE;
  val extend = I;
  fun merge (x, y): T = if is_some x then x else y;
);

val is_visible_generic = the_default true o Data.get;
val is_visible = is_visible_generic o Context.Proof;
val set_visible = Context.proof_map o Data.put o SOME;
val restore_visible = set_visible o is_visible;

fun if_visible ctxt f x = if is_visible ctxt then f x else ();

fun is_visible_proof (Context.Proof ctxt) = is_visible ctxt
  | is_visible_proof _ = false;

fun if_visible_proof context f x = if is_visible_proof context then f x else ();

fun report_generic context pos markup =
  if is_visible_generic context then
    Output.report (Position.reported_text pos markup "")
  else ();

fun reported_text ctxt pos markup txt =
  if is_visible ctxt then Position.reported_text pos markup txt else "";

fun report_text ctxt pos markup txt = Output.report (reported_text ctxt pos markup txt);
fun report ctxt pos markup = report_text ctxt pos markup "";

fun reports_text ctxt reps = if is_visible ctxt then Position.reports_text reps else ();
fun reports ctxt reps = if is_visible ctxt then Position.reports reps else ();

end;