Wed, 10 Oct 2012 15:21:26 +0200 more explicit namespace prefix for 'statespace' -- duplicate facts;
wenzelm [Wed, 10 Oct 2012 15:21:26 +0200] rev 49754
more explicit namespace prefix for 'statespace' -- duplicate facts;
Wed, 10 Oct 2012 15:17:40 +0200 eliminated spurious fact duplicates;
wenzelm [Wed, 10 Oct 2012 15:17:40 +0200] rev 49753
eliminated spurious fact duplicates;
Wed, 10 Oct 2012 15:01:20 +0200 modernized dynamic "rules" -- avoid rebinding of static facts;
wenzelm [Wed, 10 Oct 2012 15:01:20 +0200] rev 49752
modernized dynamic "rules" -- avoid rebinding of static facts;
Tue, 09 Oct 2012 22:24:24 +0200 removed redundant lemma, cf. class zero_neq_one in HOL/Rings.thy;
wenzelm [Tue, 09 Oct 2012 22:24:24 +0200] rev 49751
removed redundant lemma, cf. class zero_neq_one in HOL/Rings.thy;
Tue, 09 Oct 2012 21:33:12 +0200 clarified Element.init vs. Element.activate: refrain from hard-wiring Thm.def_binding_optional to avoid duplicate facts;
wenzelm [Tue, 09 Oct 2012 21:33:12 +0200] rev 49750
clarified Element.init vs. Element.activate: refrain from hard-wiring Thm.def_binding_optional to avoid duplicate facts;
Tue, 09 Oct 2012 20:23:58 +0200 tuned;
wenzelm [Tue, 09 Oct 2012 20:23:58 +0200] rev 49749
tuned;
Tue, 09 Oct 2012 20:05:17 +0200 clarified Local_Defs.add_def(s): refrain from hard-wiring Thm.def_binding_optional;
wenzelm [Tue, 09 Oct 2012 20:05:17 +0200] rev 49748
clarified Local_Defs.add_def(s): refrain from hard-wiring Thm.def_binding_optional; clarified Generic_Target.define: avoid duplicate def binding via Local_Defs.add_def;
Tue, 09 Oct 2012 19:24:19 +0200 more explicit flags for facts table;
wenzelm [Tue, 09 Oct 2012 19:24:19 +0200] rev 49747
more explicit flags for facts table;
Tue, 09 Oct 2012 15:31:45 +0200 minor tuning;
wenzelm [Tue, 09 Oct 2012 15:31:45 +0200] rev 49746
minor tuning;
Tue, 09 Oct 2012 13:57:51 +0200 more conventional Double constants;
wenzelm [Tue, 09 Oct 2012 13:57:51 +0200] rev 49745
more conventional Double constants;
(0) -30000 -10000 -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 +10000 +30000 tip