--- a/src/HOL/Library/Quickcheck.thy Fri Apr 17 08:36:18 2009 +0200
+++ b/src/HOL/Library/Quickcheck.thy Fri Apr 17 14:29:54 2009 +0200
@@ -47,6 +47,8 @@
val eval_ref : (unit -> int -> int * int -> term list option * (int * int)) option ref = ref NONE;
+val target = "Quickcheck";
+
fun mk_generator_expr thy prop tys =
let
val bound_max = length tys - 1;
@@ -72,14 +74,74 @@
let
val tys = (map snd o fst o strip_abs) t;
val t' = mk_generator_expr thy t tys;
- val f = Code_ML.eval_term ("Quickcheck.eval_ref", eval_ref) thy t' [];
+ val f = Code_ML.eval (SOME target) ("Quickcheck.eval_ref", eval_ref) thy t' [];
in f #> Random_Engine.run #> (Option.map o map) (Code.postprocess_term thy) end;
end
*}
setup {*
- Quickcheck.add_generator ("code", Quickcheck.compile_generator_expr o ProofContext.theory_of)
+ Code_Target.extend_target (Quickcheck.target, (Code_ML.target_Eval, K I))
+ #> Quickcheck.add_generator ("code", Quickcheck.compile_generator_expr o ProofContext.theory_of)
*}
+
+subsection {* Type @{typ "'a \<Rightarrow> 'b"} *}
+
+ML {*
+structure Random_Engine =
+struct
+
+open Random_Engine;
+
+fun random_fun (T1 : typ) (T2 : typ) (eq : 'a -> 'a -> bool) (term_of : 'a -> term)
+ (random : Random_Engine.seed -> ('b * (unit -> term)) * Random_Engine.seed)
+ (random_split : Random_Engine.seed -> Random_Engine.seed * Random_Engine.seed)
+ (seed : Random_Engine.seed) =
+ let
+ val (seed', seed'') = random_split seed;
+ val state = ref (seed', [], Const (@{const_name undefined}, T1 --> T2));
+ val fun_upd = Const (@{const_name fun_upd},
+ (T1 --> T2) --> T1 --> T2 --> T1 --> T2);
+ fun random_fun' x =
+ let
+ val (seed, fun_map, f_t) = ! state;
+ in case AList.lookup (uncurry eq) fun_map x
+ of SOME y => y
+ | NONE => let
+ val t1 = term_of x;
+ val ((y, t2), seed') = random seed;
+ val fun_map' = (x, y) :: fun_map;
+ val f_t' = fun_upd $ f_t $ t1 $ t2 ();
+ val _ = state := (seed', fun_map', f_t');
+ in y end
+ end;
+ fun term_fun' () = #3 (! state);
+ in ((random_fun', term_fun'), seed'') end;
+
end
+*}
+
+axiomatization
+ random_fun_aux :: "typerep \<Rightarrow> typerep \<Rightarrow> ('a \<Rightarrow> 'a \<Rightarrow> bool) \<Rightarrow> ('a \<Rightarrow> term)
+ \<Rightarrow> (seed \<Rightarrow> ('b \<times> (unit \<Rightarrow> term)) \<times> seed) \<Rightarrow> (seed \<Rightarrow> seed \<times> seed)
+ \<Rightarrow> seed \<Rightarrow> (('a \<Rightarrow> 'b) \<times> (unit \<Rightarrow> term)) \<times> seed"
+
+code_const random_fun_aux (Quickcheck "Random'_Engine.random'_fun")
+ -- {* With enough criminal energy this can be abused to derive @{prop False};
+ for this reason we use a distinguished target @{text Quickcheck}
+ not spoiling the regular trusted code generation *}
+
+instantiation "fun" :: ("{eq, term_of}", "{type, random}") random
+begin
+
+definition random_fun :: "index \<Rightarrow> seed \<Rightarrow> (('a \<Rightarrow> 'b) \<times> (unit \<Rightarrow> term)) \<times> seed" where
+ "random n = random_fun_aux TYPEREP('a) TYPEREP('b) (op =) Code_Eval.term_of (random n) split_seed"
+
+instance ..
+
+end
+
+code_reserved Quickcheck Random_Engine
+
+end
--- a/src/HOL/ex/Quickcheck_Generators.thy Fri Apr 17 08:36:18 2009 +0200
+++ b/src/HOL/ex/Quickcheck_Generators.thy Fri Apr 17 14:29:54 2009 +0200
@@ -6,62 +6,6 @@
imports Quickcheck State_Monad
begin
-subsection {* Type @{typ "'a \<Rightarrow> 'b"} *}
-
-ML {*
-structure Random_Engine =
-struct
-
-open Random_Engine;
-
-fun random_fun (T1 : typ) (T2 : typ) (eq : 'a -> 'a -> bool) (term_of : 'a -> term)
- (random : Random_Engine.seed -> ('b * (unit -> term)) * Random_Engine.seed)
- (random_split : Random_Engine.seed -> Random_Engine.seed * Random_Engine.seed)
- (seed : Random_Engine.seed) =
- let
- val (seed', seed'') = random_split seed;
- val state = ref (seed', [], Const (@{const_name undefined}, T1 --> T2));
- val fun_upd = Const (@{const_name fun_upd},
- (T1 --> T2) --> T1 --> T2 --> T1 --> T2);
- fun random_fun' x =
- let
- val (seed, fun_map, f_t) = ! state;
- in case AList.lookup (uncurry eq) fun_map x
- of SOME y => y
- | NONE => let
- val t1 = term_of x;
- val ((y, t2), seed') = random seed;
- val fun_map' = (x, y) :: fun_map;
- val f_t' = fun_upd $ f_t $ t1 $ t2 ();
- val _ = state := (seed', fun_map', f_t');
- in y end
- end;
- fun term_fun' () = #3 (! state);
- in ((random_fun', term_fun'), seed'') end;
-
-end
-*}
-
-axiomatization
- random_fun_aux :: "typerep \<Rightarrow> typerep \<Rightarrow> ('a \<Rightarrow> 'a \<Rightarrow> bool) \<Rightarrow> ('a \<Rightarrow> term)
- \<Rightarrow> (seed \<Rightarrow> ('b \<times> (unit \<Rightarrow> term)) \<times> seed) \<Rightarrow> (seed \<Rightarrow> seed \<times> seed)
- \<Rightarrow> seed \<Rightarrow> (('a \<Rightarrow> 'b) \<times> (unit \<Rightarrow> term)) \<times> seed"
-
-code_const random_fun_aux (SML "Random'_Engine.random'_fun")
-
-instantiation "fun" :: ("{eq, term_of}", "{type, random}") random
-begin
-
-definition random_fun :: "index \<Rightarrow> seed \<Rightarrow> (('a \<Rightarrow> 'b) \<times> (unit \<Rightarrow> term)) \<times> seed" where
- "random n = random_fun_aux TYPEREP('a) TYPEREP('b) (op =) Code_Eval.term_of (random n) split_seed"
-
-instance ..
-
-end
-
-code_reserved SML Random_Engine
-
-
subsection {* Datatypes *}
definition