Sat, 05 Jun 1999 20:28:45 +0200 wenzelm proper calculation;
Sat, 05 Jun 1999 20:27:53 +0200 wenzelm renamed object_logic.ML to Isar/auto_bind.ML and tuned this module;
Fri, 04 Jun 1999 22:12:33 +0200 wenzelm fixed "...": dest_arg;
Fri, 04 Jun 1999 20:10:07 +0200 wenzelm oops;
Fri, 04 Jun 1999 19:58:06 +0200 wenzelm added order_le_less_trans, order_less_le_trans;
Fri, 04 Jun 1999 19:57:31 +0200 wenzelm Calculation.thy: Setup transitivity rules for calculational proofs.
Fri, 04 Jun 1999 19:55:41 +0200 wenzelm Support for calculational proofs.
Fri, 04 Jun 1999 19:55:26 +0200 wenzelm added put_st;
Fri, 04 Jun 1999 19:55:11 +0200 wenzelm added the_fact, level;
Fri, 04 Jun 1999 19:54:54 +0200 wenzelm export multi_resolve;
Fri, 04 Jun 1999 19:54:38 +0200 wenzelm added also, finally;
Fri, 04 Jun 1999 19:54:23 +0200 wenzelm added 'also', 'finally' commands;
Fri, 04 Jun 1999 19:53:57 +0200 wenzelm added COMP attribute;
Fri, 04 Jun 1999 19:53:27 +0200 wenzelm added calculation.ML;
Fri, 04 Jun 1999 19:53:03 +0200 wenzelm added Isar/calculation.ML;
Fri, 04 Jun 1999 19:51:56 +0200 wenzelm fixed BUG in have_thmss: return thy';
Fri, 04 Jun 1999 19:51:26 +0200 wenzelm added dest_main_statement;
Fri, 04 Jun 1999 19:51:04 +0200 wenzelm print "..." variable;
Fri, 04 Jun 1999 16:17:51 +0200 wenzelm no message "Adding axioms for datatype(s)";
Fri, 04 Jun 1999 16:17:20 +0200 wenzelm added Group.thy;
Fri, 04 Jun 1999 16:17:10 +0200 wenzelm added Isar_examples/Group.thy;
Fri, 04 Jun 1999 16:16:31 +0200 wenzelm Some bits of group theory. Demonstrate calculational proofs.
Wed, 02 Jun 1999 22:29:04 +0200 wenzelm read_term/prop_pat: do not freeze;
Wed, 02 Jun 1999 22:27:01 +0200 wenzelm added dddot_tr;
Wed, 02 Jun 1999 22:26:24 +0200 wenzelm added dddot_indexname;
Wed, 02 Jun 1999 22:25:57 +0200 wenzelm "..." syntax;
Wed, 02 Jun 1999 11:55:18 +0200 wenzelm find -print;
Tue, 01 Jun 1999 19:47:10 +0200 wenzelm 'kill' made improper;
Tue, 01 Jun 1999 19:46:52 +0200 wenzelm improved print_state;
Tue, 01 Jun 1999 18:12:45 +0200 wenzelm 'note': Toplevel.print;
(0) -3000 -1000 -300 -100 -50 -30 +30 +50 +100 +300 +1000 +3000 +10000 +30000 tip