Thu, 07 Apr 2016 17:20:21 +0200 wenzelm updated documentation;
Thu, 07 Apr 2016 16:53:43 +0200 wenzelm more conventional theory syntax for ML bootstrap, with 'ML_file' instead of 'use';
Thu, 07 Apr 2016 15:32:47 +0200 wenzelm unused (see caaa2fc4040d);
Thu, 07 Apr 2016 13:54:02 +0200 wenzelm simplified default print_depth: context is usually available, in contrast to 0d295e339f52;
Thu, 07 Apr 2016 13:35:08 +0200 wenzelm clarified bootstrap of @{make_string} -- avoid query on ML environment;
Thu, 07 Apr 2016 12:13:11 +0200 wenzelm Pure attribute setup is back to Pure/Isar/attrib.ML, where it can be editing continuously (see also 7eb0c04e4c40);
Thu, 07 Apr 2016 12:08:02 +0200 wenzelm prefer regular context update, to allow continuous editing of Pure;
Thu, 07 Apr 2016 11:17:57 +0200 wenzelm clarified editor mode;
Wed, 06 Apr 2016 23:45:19 +0200 wenzelm treat ROOT.ML as theory with header "theory ML_Root imports ML_Bootstrap begin";
Wed, 06 Apr 2016 19:50:27 +0200 wenzelm more robust bootstrap;
Wed, 06 Apr 2016 19:03:29 +0200 wenzelm virtual thread data via context, for proper support of Context.>> etc;
Wed, 06 Apr 2016 17:17:05 +0200 wenzelm unused;
Wed, 06 Apr 2016 17:16:30 +0200 wenzelm tuned signature;
Wed, 06 Apr 2016 16:51:52 +0200 wenzelm clarified bootstrap;
Wed, 06 Apr 2016 16:33:33 +0200 wenzelm clarified modules;
Wed, 06 Apr 2016 14:08:57 +0200 wenzelm proper return code;
Wed, 06 Apr 2016 14:02:12 +0200 wenzelm clarified ML bootstrap environment;
Wed, 06 Apr 2016 11:57:21 +0200 wenzelm simplified bootstrap: critical structures remain accessible in ML_Root context;
Wed, 06 Apr 2016 11:50:07 +0200 wenzelm more uniform cleanup (via ML_Process in Scala);
Wed, 06 Apr 2016 11:44:34 +0200 wenzelm clarified bootstrap;
Wed, 06 Apr 2016 11:37:37 +0200 wenzelm clarified ML bootstrap;
Tue, 05 Apr 2016 22:31:28 +0200 wenzelm merged
Tue, 05 Apr 2016 22:07:44 +0200 wenzelm proper file extension;
Tue, 05 Apr 2016 21:51:14 +0200 wenzelm clarified files;
(0) -30000 -10000 -3000 -1000 -300 -100 -50 -24 +24 +50 +100 +300 +1000 +3000 +10000 tip