author  wenzelm 
Thu, 09 Oct 2008 20:53:23 +0200  
changeset 28554  a6065ce44984 
parent 28460  455ef74607d7 
child 29564  f8b933a62151 
permissions  rwrr 
24690
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(* Title: Pure/MLSystems/multithreading.ML 
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ID: $Id$ 
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Author: Makarius 
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28149  5 
Dummy implementation of multithreading setup. 
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*) 
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25704  8 
signature BASIC_MULTITHREADING = 
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sig 

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val NAMED_CRITICAL: string > (unit > 'a) > 'a 

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val CRITICAL: (unit > 'a) > 'a 

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end; 

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signature MULTITHREADING = 
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sig 
25704  16 
include BASIC_MULTITHREADING 
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val trace: int ref 
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val tracing: int > (unit > string) > unit 
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val available: bool 
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val max_threads: int ref 
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val max_threads_value: unit > int 
28554  22 
val enabled: unit > bool 
28149  23 
val no_interrupts: Thread.threadAttribute list 
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val regular_interrupts: Thread.threadAttribute list 
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val with_attributes: Thread.threadAttribute list > 

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(Thread.threadAttribute list > 'a > 'b) > 'a > 'b 

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val self_critical: unit > bool 
25704  28 
val serial: unit > int 
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end; 
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structure Multithreading: MULTITHREADING = 
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struct 
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25735  34 
(* options *) 
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val trace = ref (0: int); 
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fun tracing _ _ = (); 
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val available = false; 
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val max_threads = ref (1: int); 
28460  41 
fun max_threads_value () = 1: int; 
28554  42 
fun enabled () = false; 
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val no_interrupts = 
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[Thread.EnableBroadcastInterrupt false, Thread.InterruptState Thread.InterruptDefer]; 
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val regular_interrupts = 
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[Thread.EnableBroadcastInterrupt true, Thread.InterruptState Thread.InterruptAsynchOnce]; 
28160  49 

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fun with_attributes _ f x = f [] x; 

28149  51 

25735  52 

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(* critical section *) 

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fun self_critical () = false; 
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fun NAMED_CRITICAL _ e = e (); 
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fun CRITICAL e = e (); 
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25735  59 

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(* serial numbers *) 

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local val count = ref (0: int) 
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in fun serial () = (count := ! count + 1; ! count) end; 

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end; 
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structure BasicMultithreading: BASIC_MULTITHREADING = Multithreading; 
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open BasicMultithreading; 