src/Pure/General/graph.ML
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Thu, 09 Jul 2009 22:01:41 +0200
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permissions -rw-r--r--
renamed functor TableFun to Table, and GraphFun to Graph;
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(*  Title:      Pure/General/graph.ML
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    Author:     Markus Wenzel and Stefan Berghofer, TU Muenchen
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Directed graphs.
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*)
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signature GRAPH =
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sig
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  type key
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  type 'a T
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  exception DUP of key
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  exception SAME
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  exception UNDEF of key
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  val empty: 'a T
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  val is_empty: 'a T -> bool
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  val keys: 'a T -> key list
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  val dest: 'a T -> (key * key list) list
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  val get_first: key option -> (key * ('a * (key list * key list)) -> 'b option) ->
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    'a T -> 'b option
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  val fold: (key * ('a * (key list * key list)) -> 'b -> 'b) -> 'a T -> 'b -> 'b
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  val minimals: 'a T -> key list
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  val maximals: 'a T -> key list
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  val subgraph: (key -> bool) -> 'a T -> 'a T
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  val map_nodes: ('a -> 'b) -> 'a T -> 'b T
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  val get_node: 'a T -> key -> 'a                                     (*exception UNDEF*)
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  val map_node: key -> ('a -> 'a) -> 'a T -> 'a T
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  val map_node_yield: key -> ('a -> 'b * 'a) -> 'a T -> 'b * 'a T
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  val imm_preds: 'a T -> key -> key list
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  val imm_succs: 'a T -> key -> key list
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  val all_preds: 'a T -> key list -> key list
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  val all_succs: 'a T -> key list -> key list
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  val strong_conn: 'a T -> key list list
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  val new_node: key * 'a -> 'a T -> 'a T                              (*exception DUP*)
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  val default_node: key * 'a -> 'a T -> 'a T
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  val del_nodes: key list -> 'a T -> 'a T                             (*exception UNDEF*)
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  val del_node: key -> 'a T -> 'a T                                   (*exception UNDEF*)
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  val is_edge: 'a T -> key * key -> bool
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  val add_edge: key * key -> 'a T -> 'a T
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  val del_edge: key * key -> 'a T -> 'a T
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  val merge: ('a * 'a -> bool) -> 'a T * 'a T -> 'a T                 (*exception DUP*)
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  val join: (key -> 'a * 'a -> 'a) (*exception DUP/SAME*) ->
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    'a T * 'a T -> 'a T                                               (*exception DUP*)
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  val irreducible_paths: 'a T -> key * key -> key list list
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  val all_paths: 'a T -> key * key -> key list list
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  exception CYCLES of key list list
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  val add_edge_acyclic: key * key -> 'a T -> 'a T                     (*exception CYCLES*)
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  val add_deps_acyclic: key * key list -> 'a T -> 'a T                (*exception CYCLES*)
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  val merge_acyclic: ('a * 'a -> bool) -> 'a T * 'a T -> 'a T         (*exception CYCLES*)
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  val topological_order: 'a T -> key list
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  val add_edge_trans_acyclic: key * key -> 'a T -> 'a T               (*exception CYCLES*)
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  val merge_trans_acyclic: ('a * 'a -> bool) -> 'a T * 'a T -> 'a T   (*exception CYCLES*)
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  val extend: (key -> 'a * key list) -> key -> 'a T -> 'a T
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end;
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functor Graph(Key: KEY): GRAPH =
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struct
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(* keys *)
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type key = Key.key;
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val eq_key = is_equal o Key.ord;
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val member_key = member eq_key;
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val remove_key = remove eq_key;
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(* tables and sets of keys *)
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structure Table = Table(Key);
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type keys = unit Table.table;
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val empty_keys = Table.empty: keys;
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fun member_keys tab = Table.defined (tab: keys);
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fun insert_keys x tab = Table.insert (K true) (x, ()) (tab: keys);
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(* graphs *)
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datatype 'a T = Graph of ('a * (key list * key list)) Table.table;
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exception DUP = Table.DUP;
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exception UNDEF = Table.UNDEF;
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exception SAME = Table.SAME;
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val empty = Graph Table.empty;
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fun is_empty (Graph tab) = Table.is_empty tab;
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fun keys (Graph tab) = Table.keys tab;
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fun dest (Graph tab) = map (fn (x, (_, (_, succs))) => (x, succs)) (Table.dest tab);
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fun get_first b f (Graph tab) = Table.get_first b f tab;
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fun fold_graph f (Graph tab) = Table.fold f tab;
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fun minimals G = fold_graph (fn (m, (_, ([], _))) => cons m | _ => I) G [];
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fun maximals G = fold_graph (fn (m, (_, (_, []))) => cons m | _ => I) G [];
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fun subgraph P G =
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  let
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    fun subg (k, (i, (preds, succs))) =
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      if P k then Table.update (k, (i, (filter P preds, filter P succs))) else I;
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  in Graph (fold_graph subg G Table.empty) end;
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fun get_entry (Graph tab) x =
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  (case Table.lookup tab x of
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    SOME entry => entry
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  | NONE => raise UNDEF x);
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fun map_entry x f (G as Graph tab) = Graph (Table.update (x, f (get_entry G x)) tab);
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fun map_entry_yield x f (G as Graph tab) =
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  let val (a, node') = f (get_entry G x)
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  in (a, Graph (Table.update (x, node') tab)) end;
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(* nodes *)
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fun map_nodes f (Graph tab) = Graph (Table.map (fn (i, ps) => (f i, ps)) tab);
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fun get_node G = #1 o get_entry G;
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fun map_node x f = map_entry x (fn (i, ps) => (f i, ps));
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fun map_node_yield x f = map_entry_yield x (fn (i, ps) =>
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  let val (a, i') = f i in (a, (i', ps)) end);
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(* reachability *)
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(*nodes reachable from xs -- topologically sorted for acyclic graphs*)
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fun reachable next xs =
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  let
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    fun reach x (rs, R) =
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      if member_keys R x then (rs, R)
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      else apfst (cons x) (fold reach (next x) (rs, insert_keys x R))
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  in fold_map (fn x => fn X => reach x ([], X)) xs empty_keys end;
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(*immediate*)
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fun imm_preds G = #1 o #2 o get_entry G;
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fun imm_succs G = #2 o #2 o get_entry G;
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(*transitive*)
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fun all_preds G = flat o fst o reachable (imm_preds G);
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fun all_succs G = flat o fst o reachable (imm_succs G);
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(*strongly connected components; see: David King and John Launchbury,
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  "Structuring Depth First Search Algorithms in Haskell"*)
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fun strong_conn G = filter_out null (fst (reachable (imm_preds G)
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  (flat (rev (fst (reachable (imm_succs G) (keys G)))))));
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(* nodes *)
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fun new_node (x, info) (Graph tab) =
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  Graph (Table.update_new (x, (info, ([], []))) tab);
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fun default_node (x, info) (Graph tab) =
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  Graph (Table.default (x, (info, ([], []))) tab);
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fun del_nodes xs (Graph tab) =
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  Graph (tab
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    |> fold Table.delete xs
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    |> Table.map (fn (i, (preds, succs)) =>
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      (i, (fold remove_key xs preds, fold remove_key xs succs))));
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fun del_node x (G as Graph tab) =
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  let
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    fun del_adjacent which y = Table.map_entry y (fn (i, ps) => (i, (which (remove_key x) ps)));
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    val (preds, succs) = #2 (get_entry G x);
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  in
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    Graph (tab
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      |> Table.delete x
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      |> fold (del_adjacent apsnd) preds
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      |> fold (del_adjacent apfst) succs)
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  end;
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(* edges *)
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fun is_edge G (x, y) = member_key (imm_succs G x) y handle UNDEF _ => false;
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fun add_edge (x, y) G =
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  if is_edge G (x, y) then G
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  else
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    G |> map_entry y (fn (i, (preds, succs)) => (i, (x :: preds, succs)))
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      |> map_entry x (fn (i, (preds, succs)) => (i, (preds, y :: succs)));
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fun del_edge (x, y) G =
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  if is_edge G (x, y) then
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    G |> map_entry y (fn (i, (preds, succs)) => (i, (remove_key x preds, succs)))
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      |> map_entry x (fn (i, (preds, succs)) => (i, (preds, remove_key y succs)))
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  else G;
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fun diff_edges G1 G2 =
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  flat (dest G1 |> map (fn (x, ys) => ys |> map_filter (fn y =>
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    if is_edge G2 (x, y) then NONE else SOME (x, y))));
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fun edges G = diff_edges G empty;
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(* join and merge *)
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fun no_edges (i, _) = (i, ([], []));
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fun join f (Graph tab1, G2 as Graph tab2) =
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  let fun join_node key ((i1, edges1), (i2, _)) = (f key (i1, i2), edges1)
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  in fold add_edge (edges G2) (Graph (Table.join join_node (tab1, Table.map no_edges tab2))) end;
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fun gen_merge add eq (Graph tab1, G2 as Graph tab2) =
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  let fun eq_node ((i1, _), (i2, _)) = eq (i1, i2)
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  in fold add (edges G2) (Graph (Table.merge eq_node (tab1, Table.map no_edges tab2))) end;
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fun merge eq GG = gen_merge add_edge eq GG;
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(* irreducible paths -- Hasse diagram *)
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fun irreducible_preds G X path z =
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  let
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    fun red x x' = is_edge G (x, x') andalso not (eq_key (x', z));
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    fun irreds [] xs' = xs'
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      | irreds (x :: xs) xs' =
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          if not (member_keys X x) orelse eq_key (x, z) orelse member_key path x orelse
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            exists (red x) xs orelse exists (red x) xs'
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          then irreds xs xs'
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          else irreds xs (x :: xs');
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  in irreds (imm_preds G z) [] end;
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fun irreducible_paths G (x, y) =
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  let
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    val (_, X) = reachable (imm_succs G) [x];
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    fun paths path z =
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      if eq_key (x, z) then cons (z :: path)
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      else fold (paths (z :: path)) (irreducible_preds G X path z);
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  in if eq_key (x, y) andalso not (is_edge G (x, x)) then [[]] else paths [] y [] end;
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(* all paths *)
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fun all_paths G (x, y) =
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  let
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    val (_, X) = reachable (imm_succs G) [x];
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    fun paths path z =
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      if not (null path) andalso eq_key (x, z) then [z :: path]
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      else if member_keys X z andalso not (member_key path z)
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      then maps (paths (z :: path)) (imm_preds G z)
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      else [];
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  in paths [] y end;
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(* maintain acyclic graphs *)
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exception CYCLES of key list list;
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fun add_edge_acyclic (x, y) G =
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  if is_edge G (x, y) then G
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  else
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    (case irreducible_paths G (y, x) of
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      [] => add_edge (x, y) G
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    | cycles => raise CYCLES (map (cons x) cycles));
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fun add_deps_acyclic (y, xs) = fold (fn x => add_edge_acyclic (x, y)) xs;
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fun merge_acyclic eq GG = gen_merge add_edge_acyclic eq GG;
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fun topological_order G = minimals G |> all_succs G;
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(* maintain transitive acyclic graphs *)
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fun add_edge_trans_acyclic (x, y) G =
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  add_edge_acyclic (x, y) G
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  |> fold_product (curry add_edge) (all_preds G [x]) (all_succs G [y]);
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fun merge_trans_acyclic eq (G1, G2) =
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  merge_acyclic eq (G1, G2)
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  |> fold add_edge_trans_acyclic (diff_edges G1 G2)
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  |> fold add_edge_trans_acyclic (diff_edges G2 G1);
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(* constructing graphs *)
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fun extend explore =
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  let
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    fun ext x G =
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      if can (get_entry G) x then G
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      else
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        let val (info, ys) = explore x in
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          G
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          |> new_node (x, info)
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          |> fold ext ys
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          |> fold (fn y => add_edge (x, y)) ys
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        end
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  in ext end;
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(*final declarations of this structure!*)
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val fold = fold_graph;
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end;
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structure Graph = Graph(type key = string val ord = fast_string_ord);
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structure IntGraph = Graph(type key = int val ord = int_ord);